nx1-gsc-dump/mp/basemaps.arena
2024-09-07 15:06:58 +10:00

537 lines
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{
map "mp_nx_pitstop"
longname "MPUI_MP_NX_PITSTOP"
gametype "dm war sab sab2 dom sd sd2 hc thc ctf koth hvt"
description "MPUI_DESC_MAP_MP_NX_PITSTOP"
mapimage "preview_mp_nx_pitstop"
mapoverlay "compass_overlay_map_blank"
allieschar "nx_us"
axischar "nx_ec"
environment "urban"
}
{
map "mp_nx_galleria"
longname "MPUI_MP_NX_GALLERIA"
gametype "dm war sab sab2 dom sd sd2 hc thc ctf koth hvt"
description "MPUI_DESC_MAP_MP_NX_GALLERIA"
mapimage "preview_mp_nx_galleria"
mapoverlay "compass_overlay_map_blank"
allieschar "nx_us"
axischar "nx_ec"
environment "urban"
}
{
map "mp_nx_stasis"
longname "MPUI_MP_NX_STASIS"
gametype "dm war sab sab2 dom sd sd2 hc thc ctf koth hvt"
description "MPUI_DESC_MAP_MP_NX_STASIS"
mapimage "preview_mp_nx_stasis"
mapoverlay "compass_overlay_map_blank"
allieschar "nx_us"
axischar "nx_ec"
environment "arctic"
}
{
map "mp_nx_fallout"
longname "MPUI_MP_NX_FALLOUT"
gametype "dm war sab sab2 dom sd sd2 hc thc ctf koth hvt"
description "MPUI_DESC_MAP_MP_NX_FALLOUT"
mapimage "preview_mp_nx_fallout"
mapoverlay "compass_overlay_map_blank"
allieschar "nx_us"
axischar "nx_ec"
environment "urban"
}
{
map "mp_nx_meteor"
longname "MPUI_MP_NX_METEOR"
gametype "dm war sab sab2 dom sd sd2 hc thc ctf koth hvt"
description "MPUI_DESC_MAP_MP_NX_METEOR"
mapimage "preview_mp_nx_METEOR"
mapoverlay "compass_overlay_map_blank"
allieschar "nx_us"
axischar "nx_ec"
environment "urban"
}
{
map "mp_nx_border"
longname "MPUI_MP_NX_BORDER"
gametype "dm war sab sab2 dom sd sd2 hc thc ctf koth hvt"
description "MPUI_DESC_MAP_MP_NX_BORDER"
mapimage "preview_mp_nx_border"
mapoverlay "compass_overlay_map_blank"
allieschar "nx_us"
axischar "nx_ec"
environment "urban"
}
{
map "mp_nx_lockdown_v2"
longname "MPUI_MP_NX_LOCKDOWN_V2"
gametype "dm war sab sab2 dom sd sd2 hc thc ctf koth hvt"
description "MPUI_DESC_MAP_MP_NX_LOCKDOWN_V2"
mapimage "preview_mp_nx_lockdown_v2"
mapoverlay "compass_overlay_map_blank"
allieschar "nx_us"
axischar "nx_ec"
environment "urban"
}
{
map "mp_nx_contact"
longname "MPUI_MP_NX_CONTACT"
gametype "dm war sab sab2 dom sd sd2 hc thc ctf koth hvt"
description "MPUI_DESC_MAP_MP_NX_CONTACT"
mapimage "preview_mp_nx_contact"
mapoverlay "compass_overlay_map_blank"
allieschar "nx_us"
axischar "nx_ec"
environment "urban"
}
{
map "mp_nx_ugvcontact"
longname "MPUI_MP_NX_UGVCONTACT"
gametype "dm war sab sab2 dom sd sd2 hc thc ctf koth hvt escortplus"
description "MPUI_DESC_MAP_MP_NX_UGVCONTACT"
mapimage "preview_mp_nx_ugvcontact"
mapoverlay "compass_overlay_map_ugvcontact"
allieschar "nx_us"
axischar "nx_ec"
environment "urban"
}
{
map "mp_nx_ugvhh"
longname "MPUI_MP_NX_UGVHH"
gametype "dm war sab sab2 dom sd sd2 hc thc ctf koth escort escortplus hvt"
description "MPUI_DESC_MAP_MP_NX_UGVHH"
mapimage "preview_mp_nx_ugvhh"
mapoverlay "compass_overlay_map_blank"
allieschar "nx_us"
axischar "nx_ec"
environment "urban"
}
{
map "mp_nx_asylum"
longname "MPUI_MP_NX_ASYLUM"
gametype "dm war sab sab2 dom sd sd2 hc thc ctf koth hvt"
description "MPUI_DESC_MAP_MP_NX_ASYLUM"
mapimage "preview_mp_nx_asylum"
mapoverlay "compass_overlay_map_blank"
allieschar "nx_us"
axischar "nx_ec"
environment "urban"
}
{
map "mp_nx_asylum_2"
longname "MPUI_MP_NX_ASYLUM_2"
gametype "dm war sab sab2 dom sd sd2 hc thc ctf koth hvt"
description "MPUI_DESC_MAP_MP_NX_ASYLUM_2"
mapimage "preview_mp_nx_asylum_2"
mapoverlay "compass_overlay_map_blank"
allieschar "nx_us"
axischar "nx_ec"
environment "urban"
}
{
map "mp_nx_bom"
longname "MPUI_MP_NX_BOM"
gametype "dm war sab sab2 dom sd sd2 hc thc ctf koth hvt"
description "MPUI_DESC_MAP_MP_NX_BOM"
mapimage "preview_mp_nx_bom"
mapoverlay "compass_overlay_map_blank"
allieschar "nx_us"
axischar "nx_ec"
environment "urban"
}
{
map "mp_nx_deadzone"
longname "MPUI_MP_NX_DEADZONE"
gametype "dm war sab sab2 dom sd sd2 hc thc ctf koth hvt"
description "MPUI_DESC_MAP_MP_NX_DEADZONE"
mapimage "preview_mp_nx_deadzone"
mapoverlay "compass_overlay_map_blank"
allieschar "nx_us"
axischar "nx_ec"
environment "urban"
}
{
map "mp_nx_dust"
longname "MPUI_MP_NX_DUST"
gametype "dm war sab sab2 dom sd sd2 hc thc ctf koth hvt"
description "MPUI_DESC_MAP_MP_NX_DUST"
mapimage "preview_mp_nx_dust"
mapoverlay "compass_overlay_map_blank"
allieschar "nx_us"
axischar "nx_ec"
environment "urban"
}
{
map "mp_nx_frontline"
longname "MPUI_MP_NX_FRONTLINE"
gametype "dm war sab sab2 dom sd sd2 hc thc ctf koth escort escortplus hvt"
description "MPUI_DESC_MAP_MP_NX_FRONTLINE"
mapimage "preview_mp_nx_frontline"
mapoverlay "compass_overlay_map_blank"
allieschar "nx_us"
axischar "nx_ec"
environment "urban"
}
{
map "mp_nx_import"
longname "MPUI_MP_NX_IMPORT"
gametype "dm war sab sab2 dom sd sd2 hc thc ctf koth hvt"
description "MPUI_DESC_MAP_MP_NX_IMPORT"
mapimage "preview_mp_nx_import"
mapoverlay "compass_overlay_map_blank"
allieschar "nx_us"
axischar "nx_ec"
environment "urban"
}
{
map "mp_nx_lunar"
longname "MPUI_MP_NX_LUNAR"
gametype "dm war sab sab2 dom sd sd2 hc thc ctf koth hvt"
description "MPUI_DESC_MAP_MP_NX_LUNAR"
mapimage "preview_mp_nx_lunar"
mapoverlay "compass_overlay_map_blank"
allieschar "nx_us_space"
axischar "nx_ec_space"
environment "space"
}
{
map "mp_nx_memorial"
longname "MPUI_MP_NX_MEMORIAL"
gametype "dm war sab sab2 dom sd sd2 hc thc ctf koth hvt"
description "MPUI_DESC_MAP_MP_NX_MEMORIAL"
mapimage "preview_mp_nx_memorial"
mapoverlay "compass_overlay_map_blank"
allieschar "nx_us"
axischar "nx_ec"
environment "urban"
}
{
map "mp_nx_monorail"
longname "MPUI_MP_NX_MONORAIL"
gametype "dm war sab sab2 dom sd sd2 hc thc ctf koth hvt"
description "MPUI_DESC_MAP_MP_NX_MONORAIL"
mapimage "preview_mp_nx_monorail"
mapoverlay "compass_overlay_map_blank"
allieschar "nx_us"
axischar "nx_ec"
environment "urban"
}
{
map "mp_nx_sandstorm"
longname "MPUI_MP_NX_SANDSTORM"
gametype "dm war sab sab2 dom sd sd2 hc thc ctf koth escort escortplus hvt"
description "MPUI_DESC_MAP_MP_NX_SANDSTORM"
mapimage "preview_mp_nx_sandstorm"
mapoverlay "compass_overlay_map_blank"
allieschar "nx_us"
axischar "nx_ec"
environment "desert"
}
{
map "mp_nx_seaport"
longname "MPUI_MP_NX_SEAPORT"
gametype "dm war sab sab2 dom sd sd2 hc thc ctf koth hvt"
description "MPUI_DESC_MAP_MP_NX_SEAPORT"
mapimage "preview_mp_nx_seaport"
mapoverlay "compass_overlay_map_blank"
allieschar "nx_us"
axischar "nx_ec"
environment "urban"
}
{
map "mp_nx_skylab"
longname "MPUI_MP_NX_SKYLAB"
gametype "dm war sab sab2 dom sd sd2 hc thc ctf koth hvt"
description "MPUI_DESC_MAP_MP_NX_SKYLAB"
mapimage "preview_mp_nx_skylab"
mapoverlay "compass_overlay_map_blank"
allieschar "nx_us"
axischar "nx_ec"
environment "urban"
}
{
map "mp_nx_skylight"
longname "MPUI_MP_NX_SKYLIGHT"
gametype "dm war sab sab2 dom sd sd2 hc thc ctf koth hvt"
description "MPUI_DESC_MAP_MP_NX_SKYLIGHT"
mapimage "preview_mp_nx_skylight"
mapoverlay "compass_overlay_map_blank"
allieschar "nx_us_space"
axischar "nx_ec_space"
environment "space"
}
{
map "mp_nx_streets"
longname "MPUI_MP_NX_STREETS"
gametype "dm war sab sab2 dom sd sd2 hc thc ctf koth hvt"
description "MPUI_DESC_MAP_MP_NX_STREETS"
mapimage "preview_mp_nx_streets"
mapoverlay "compass_overlay_map_blank"
allieschar "nx_us"
axischar "nx_ec"
environment "urban"
}
{
map "mp_nx_subyard"
longname "MPUI_MP_NX_SUBYARD"
gametype "dm war sab sab2 dom sd sd2 hc thc ctf koth hvt"
description "MPUI_DESC_MAP_MP_NX_SUBYARD"
mapimage "preview_mp_nx_subyard"
mapoverlay "compass_overlay_map_blank"
allieschar "nx_us"
axischar "nx_ec"
environment "urban"
}
{
map "mp_nx_ugvsand"
longname "MPUI_MP_NX_UGVSAND"
gametype "dm war sab sab2 dom sd sd2 hc thc ctf koth hvt escortplus"
description "MPUI_DESC_MAP_MP_NX_UGVSAND"
mapimage "preview_mp_nx_ugvsand"
mapoverlay "compass_overlay_map_blank"
allieschar "socom_141_desert"
axischar "opforce_composite"
environment "desert"
}
{
map "mp_nx_whiteout"
longname "MPUI_MP_NX_WHITEOUT"
gametype "dm war sab sab2 dom sd sd2 hc thc ctf koth hvt"
description "MPUI_DESC_MAP_MP_NX_whiteout"
mapimage "preview_mp_nx_whiteout"
mapoverlay "compass_overlay_map_blank"
allieschar "nx_us"
axischar "nx_ec"
environment "arctic"
}
{
map "mp_nx_leg_afghan"
longname "MPUI_NX_LEG_AFGHAN"
gametype "dm war sab sab2 dom sd sd2 hc thc ctf koth hvt"
description "MPUI_DESC_MAP_NX_LEG_AFGHAN"
mapimage "preview_mp_nx_leg_afghan"
mapoverlay "compass_overlay_map_blank"
allieschar "socom_141_desert"
axischar "opforce_composite"
environmenT "desert"
}
{
map "mp_nx_leg_crash"
longname "MPUI_NX_LEG_CRASH"
gametype "dm war sab sab2 dom sd sd2 hc thc ctf koth hvt"
description "MPUI_DESC_MAP_NX_LEG_CRASH"
mapimage "preview_mp_nx_leg_crash"
mapoverlay "compass_overlay_map_blank"
allieschar "socom_141_desert"
axischar "opforce_composite"
environment "urban"
}
{
map "mp_nx_leg_outpost"
longname "MPUI_NX_LEG_OUTPOST"
gametype "dm war sab sab2 dom sd sd2 hc thc ctf koth hvt"
description "MPUI_DESC_MAP_NX_LEG_OUTPOST"
mapimage "preview_mp_nx_leg_outpost"
mapoverlay "compass_overlay_map_blank"
allieschar "socom_141_arctic"
axischar "opforce_arctic"
environment "arctic"
}
{
map "mp_nx_leg_over"
longname "MPUI_NX_LEG_OVER"
gametype "dm war sab sab2 dom sd sd2 hc thc ctf koth hvt"
description "MPUI_DESC_MAP_NX_LEG_OVER"
mapimage "preview_mp_nx_leg_over"
mapoverlay "compass_overlay_map_blank"
allieschar "socom_141_forest"
axischar "opforce_airborne"
environment "forest"
}
{
map "mp_nx_leg_term"
longname "MPUI_NX_LEG_TERM"
gametype "dm war sab sab2 dom sd sd2 hc thc ctf koth hvt"
description "MPUI_DESC_MAP_NX_LEG_TERM"
mapimage "preview_mp_nx_leg_term"
mapoverlay "compass_overlay_map_blank"
allieschar "nx_us"
axischar "nx_ec"
environment "urban"
}
{
map "mp_nx_apt"
longname "MPUI_MP_NX_APT"
gametype "dm war sab sab2 dom sd sd2 hc thc ctf koth hvt"
description "MPUI_DESC_MAP_MP_NX_APT"
mapimage "preview_mp_nx_apt"
mapoverlay "compass_overlay_map_blank"
allieschar "nx_us_specops"
axischar "nx_ec_specops"
environment "urban"
}
{
map "mp_nx_binscrib"
longname "MPUI_MP_NX_BINSCRIB"
gametype "dm war sab sab2 dom sd sd2 hc thc ctf koth hvt"
description "MPUI_DESC_MAP_MP_NX_binscrib"
mapimage "preview_mp_nx_binscrib"
mapoverlay "compass_overlay_map_blank"
allieschar "nx_us_specops"
axischar "nx_ec_army"
environment "urban"
}
{
map "mp_nx_g_assault"
longname "MPUI_MP_NX_G_ASSAULT"
gametype "dm glad"
description "MPUI_DESC_MAP_MP_NX_G_ASSAULT"
mapimage "preview_mp_nx_g_assault"
mapoverlay "compass_overlay_map_blank"
allieschar "us_army"
axischar "opforce_composite"
environment "urban"
}
{
map "mp_nx_merc_over"
longname "MPUI_MP_NX_MERC_OVER"
gametype "merc"
description "MPUI_DESC_MAP_MP_NX_MERC_OVER"
mapimage "preview_mp_nx_blank1"
mapoverlay "compass_overlay_map_blank"
allieschar "us_army"
axischar "opforce_composite"
environment "urban"
}
{
map "mp_nx_mercmode"
longname "MPUI_MP_NX_MERCMODE"
gametype "merc"
description "MPUI_DESC_MAP_MP_NX_MERCMODE"
mapimage "preview_mp_nx_blank1"
mapoverlay "compass_overlay_map_blank"
allieschar "us_army"
axischar "opforce_composite"
environment "urban"
}
{
map "mp_nx_test_benk_04"
longname "MPUI_MP_NX_TEST_BENK"
gametype "dm war"
description "MPUI_DESC_MP_NX_TEST_BENK"
mapimage "loadscreen_mp_nx_test_og_04"
mapoverlay "compass_overlay_map_blank"
allieschar "us_army"
axischar "opforce_composite"
environment "urban"
}
{
map "mp_nx_blank1"
longname "MPUI_MP_NX_BLANK1"
gametype "dm war sab sab2 dom sd sd2 hc thc ctf koth"
description "MPUI_DESC_MAP_MP_NX_BLANK1"
mapimage "preview_mp_nx_blank1"
mapoverlay "compass_overlay_map_blank"
allieschar "socom_141_arctic"
axischar "opforce_arctic"
environment "urban"
}
{
map "mp_nx_jku"
longname "MPUI_MP_NX_JKU"
gametype "war"
description "MPUI_DESC_MAP_MP_NX_JKU"
mapimage "preview_mp_nx_jku"
mapoverlay "compass_overlay_map_blank"
allieschar "socom_141_desert"
axischar "militia"
environment "arctic"
}
{
map "mp_nx_jpldock"
longname "MPUI_MP_nx_jpldock"
gametype "dm war"
description "MPUI_DESC_MAP_MP_NX_JPLDOCK"
mapimage "loadscreen_mp_nx_jpldock"
mapoverlay "compass_overlay_map_blank"
allieschar "us_army"
axischar "opforce_composite"
environment "urban"
}
{
map "mp_nx_milota1"
longname "MPUI_MP_NX_MILOTA1"
gametype "dm war sab sab2 dom sd sd2 hc thc ctf koth hvt"
description "MPUI_DESC_MAP_MP_NX_MILOTA1"
mapimage "preview_mp_nx_milota1"
mapoverlay "compass_overlay_map_blank"
allieschar "socom_141_arctic"
axischar "opforce_arctic"
environment "arctic"
}
{
map "mp_nx_testmap"
longname "MPUI_MP_NX_TESTMAP"
gametype "dm war sab sab2 dom sd sd2 hc thc ctf koth"
description "MPUI_DESC_MAP_MP_NX_TESTMAP"
mapimage "preview_mp_nx_testmap"
mapoverlay "compass_overlay_map_blank"
allieschar "us_army"
axischar "opforce_composite"
environment "urban"
}