2024-09-07 15:06:58 +10:00

44 lines
1.4 KiB
INI

// TRAVIS CHEN PERSONAL
// God mode
//god
// Bind your own dev keyboard controls
bind 1 "toggle g_ai 0 1" // Press 1 to toggle g_ai DVAR on and off, turns on and off AI
bind W "+forward" // WASD movement controls with connected keyboard
bind A "+moveleft"
bind S "+back"
bind D "+moveright"
bind SPACE "+moveup" // Jump to space bar
// Press 2 to turn of all initial dvar settings, 3 for back on
bind 2 "set ai_shownodes 0; set ai_showpaths 0; set g_entinfo 0; set debug_colornodes off;"
bind 3 "set ai_shownodes 1; set ai_showpaths 1; set g_entinfo 5; set debug_colornodes on;"
// Toggle on, off and selected trigger volume debugging
bind 4 "toggle trigger_draw none all selected"
// Toggle visionsets on and off
bind 5 "toggle forceDefaultVisionAlways 0 1"
// Binds for difficulties
bind 0 "difficultyFu"
bind 9 "difficultyHard"
bind 8 "difficultyMedium"
bind 7 "difficultyEasy"
// Initial DVAR
set ai_shownodes 0 // Default show nodes to on
set ai_showpaths 1 // Default show AI paths choice on
set g_entinfo 5 // Show where AI are trying to get
set debug_colornodes on
set debug_colorfriendlies on
set ai_debugOverlay 1
set forceDefaultVisionAlways 0 // Set to true for easier development in unlit or fullbright situations. Keeps visionsets from blowing scenes out
difficultyHard
// Reduce replay save to 30 seconds (fixes frame rate issues)
set replay_autosave 30