Files
animtrees
character
mp_character_airborne_assault_a.gsc
mp_character_airborne_assault_b.gsc
mp_character_airborne_assault_c.gsc
mp_character_airborne_lmg.gsc
mp_character_airborne_lmg_b.gsc
mp_character_airborne_lmg_c.gsc
mp_character_airborne_shotgun.gsc
mp_character_airborne_shotgun_b.gsc
mp_character_airborne_shotgun_c.gsc
mp_character_airborne_smg.gsc
mp_character_airborne_smg_b.gsc
mp_character_airborne_smg_c.gsc
mp_character_ally_ghillie_arctic.gsc
mp_character_ally_ghillie_desert.gsc
mp_character_ally_ghillie_forest.gsc
mp_character_ally_ghillie_urban.gsc
mp_character_composite_assault_a.gsc
mp_character_composite_lmg.gsc
mp_character_composite_shotgun.gsc
mp_character_composite_smg.gsc
mp_character_militia_assault_aa_blk.gsc
mp_character_militia_assault_aa_wht.gsc
mp_character_militia_assault_ab_blk.gsc
mp_character_militia_assault_ac_blk.gsc
mp_character_militia_lmg_aa_blk.gsc
mp_character_militia_lmg_ab_blk.gsc
mp_character_militia_lmg_ac_blk.gsc
mp_character_militia_shotgun_aa_blk.gsc
mp_character_militia_shotgun_aa_wht.gsc
mp_character_militia_smg_aa_blk.gsc
mp_character_militia_smg_aa_wht.gsc
mp_character_militia_smg_ab_blk.gsc
mp_character_militia_smg_ac_blk.gsc
mp_character_nx_ally_juggernaut.gsc
mp_character_nx_axis_juggernaut.gsc
mp_character_op_airborne_riot.gsc
mp_character_op_airborne_sniper.gsc
mp_character_op_arab_riot.gsc
mp_character_op_arab_sniper.gsc
mp_character_op_arctic_riot.gsc
mp_character_op_arctic_sniper.gsc
mp_character_op_ghillie_arctic.gsc
mp_character_op_ghillie_desert.gsc
mp_character_op_ghillie_forest.gsc
mp_character_op_ghillie_urban.gsc
mp_character_op_militia_riot.gsc
mp_character_op_militia_sniper.gsc
mp_character_opforce_arctic_assault_a.gsc
mp_character_opforce_arctic_assault_b.gsc
mp_character_opforce_arctic_assault_c.gsc
mp_character_opforce_arctic_lmg.gsc
mp_character_opforce_arctic_lmg_b.gsc
mp_character_opforce_arctic_lmg_c.gsc
mp_character_opforce_arctic_shotgun.gsc
mp_character_opforce_arctic_shotgun_b.gsc
mp_character_opforce_arctic_shotgun_c.gsc
mp_character_opforce_arctic_smg.gsc
mp_character_opforce_arctic_smg_b.gsc
mp_character_opforce_arctic_smg_c.gsc
mp_character_seal_socom_assault_a.gsc
mp_character_seal_socom_assault_b.gsc
mp_character_seal_socom_assault_b_blk.gsc
mp_character_seal_socom_assault_c.gsc
mp_character_seal_socom_assault_c_blk.gsc
mp_character_seal_socom_assault_d.gsc
mp_character_seal_udt_assault_a.gsc
mp_character_seal_udt_assault_b.gsc
mp_character_seal_udt_lmg.gsc
mp_character_seal_udt_smg.gsc
mp_character_seal_udt_sniper.gsc
mp_character_tf141_arctic_riot.gsc
mp_character_tf141_arctic_sniper.gsc
mp_character_tf141_desert_riot.gsc
mp_character_tf141_desert_sniper.gsc
mp_character_tf141_forest_riot.gsc
mp_character_tf141_forest_sniper.gsc
mp_character_tf_141_arctic_assault_a.gsc
mp_character_tf_141_arctic_assault_b.gsc
mp_character_tf_141_arctic_lmg.gsc
mp_character_tf_141_arctic_shotgun.gsc
mp_character_tf_141_arctic_smg.gsc
mp_character_tf_141_desert_assault_a.gsc
mp_character_tf_141_desert_assault_b.gsc
mp_character_tf_141_desert_lmg.gsc
mp_character_tf_141_desert_shotgun.gsc
mp_character_tf_141_desert_smg.gsc
mp_character_tf_141_forest_assault_a.gsc
mp_character_tf_141_forest_assault_b.gsc
mp_character_tf_141_forest_lmg.gsc
mp_character_tf_141_forest_shotgun.gsc
mp_character_tf_141_forest_smg.gsc
mp_character_udt_riot.gsc
mp_character_us_army_assault_a.gsc
mp_character_us_army_assault_b.gsc
mp_character_us_army_assault_c.gsc
mp_character_us_army_lmg.gsc
mp_character_us_army_lmg_b.gsc
mp_character_us_army_lmg_c.gsc
mp_character_us_army_riot.gsc
mp_character_us_army_shotgun.gsc
mp_character_us_army_shotgun_b.gsc
mp_character_us_army_shotgun_c.gsc
mp_character_us_army_smg.gsc
mp_character_us_army_smg_b.gsc
mp_character_us_army_smg_c.gsc
mp_character_us_army_sniper.gsc
mp_nx_character_china_assault_a.gsc
mp_nx_character_china_pres_assault_a.gsc
mp_nx_character_china_space_assault_a.gsc
mp_nx_character_china_spec_assault_a.gsc
mp_nx_character_ec_hardline_a.gsc
mp_nx_character_ec_hulc_a.gsc
mp_nx_character_ec_marathon_a.gsc
mp_nx_character_ec_ninja_a.gsc
mp_nx_character_ec_trophy_a.gsc
mp_nx_character_us_army_assault_a.gsc
mp_nx_character_us_hardline_a.gsc
mp_nx_character_us_hulc_a.gsc
mp_nx_character_us_marathon_a.gsc
mp_nx_character_us_ninja_a.gsc
mp_nx_character_us_pres_assault_a.gsc
mp_nx_character_us_secretservice_a.gsc
mp_nx_character_us_space_assault_a.gsc
mp_nx_character_us_specops_assault_a.gsc
mp_nx_character_us_trophy_a.gsc
codescripts
common_scripts
maps
mptype
xmodelalias
README.md
nx1-gsc-dump/character/mp_nx_character_ec_hulc_a.gsc
reaaLx 1ea2370337 Init
2024-09-04 23:46:54 +10:00

3 lines
450 B
Plaintext

// THIS FILE IS AUTOGENERATED, DO NOT MODIFY
main(){ self setModel("mp_nx_ec_hulc_body"); codescripts\character::attachHead( "alias_mp_nx_ec_hulc_heads", xmodelalias\alias_mp_nx_ec_hulc_heads::main() ); self setViewmodel("viewhands_us_specops"); self.voice = "american";}precache(){ precacheModel("mp_nx_ec_hulc_body"); codescripts\character::precacheModelArray(xmodelalias\alias_mp_nx_ec_hulc_heads::main()); precacheModel("viewhands_us_specops");}