nx1-gsc-dump/default_xboxlive.cfg
2024-09-07 15:06:58 +10:00

333 lines
8.2 KiB
INI

reset waypointOffscreenScaleSmallest
reset cg_drawCrosshair
reset cg_drawCrosshairNames
reset ragdoll_explode_force
reset ragdoll_explode_upbias
reset jump_height
reset jump_slowdownEnable
reset bg_fallDamageMinHeight
reset bg_fallDamageMaxHeight
reset cg_hudGrenadeIconHeight
reset cg_hudGrenadeIconWidth
reset cg_hudGrenadeIconOffset
reset cg_hudGrenadePointerHeight
reset cg_hudGrenadePointerWidth
reset cg_hudGrenadePointerPivot
reset com_gameMsgWindow1LineCount
reset cg_fovscale
reset cg_drawTalk
set ui_allow_teamchange 0
set scr_hardcore 0
set g_hardcore 0
set scr_diehard 0
set scr_oldschool 0
set scr_xpscale 1
set scr_game_killstreakdelay 8
set partyChatDisallowed 0
//XRay
set gp_rdvar_xray_cone_length 1800
set gp_rdvar_xray_fade_distance 2000
set gp_rdvar_xray_cone_angle 179
//Hud Warp
set r_warp_enable 0
//Netbuff Perk
set perk_netSoldierHaloRotationSpeed 0
set perk_netSoldierEffectiveRadius 350
set perk_netSoldierHaloSpriteEdgeOffset 8
//Moon
set player_moon_grav_scale 0.25
set Player_moon_grav_speed_scalar 1
set player_moon_grav_stop_scalar 1
set player_moon_grav_start_scalar 1
set player_moon_grav_variable_jump_scalar 0.25
set player_moon_grav_variable_jump_period 500
set player_moon_grav_late_jump_period 200
set player_moon_grav_jump_boost_scalar 1.18
set weapon_view_moon_vertical_bob_amp 5
set weapon_view_moon_horizontal_bob_amp 1.5
set weapon_view_moon_bob_speed 0.5
set player_moon_grav_air_control_accel_scalar 1.35
set player_moon_grav_air_control_speed_scalar 1
//Hit Effects
set bg_hit_distortion_tear_start_offset 1.6
set bg_hit_distortion_tear_time_scale 3
//Pain Animations
set pain_debug 1
// UI
set cg_hudObjectiveTextScale 0.3
set cg_headIconMinScreenRadius 0.025
set cg_hudMapFriendlyHeight 15
set cg_hudMapFriendlyWidth 15
set cg_hudMapPlayerHeight 20
set cg_hudMapPlayerWidth 20
set cg_hudGrenadeIconMaxRangeFrag 250
set cg_weaponHintsCoD1Style 1
set cg_everyonehearseveryone 0
// SHARED GAMETYPE DEFAULTS
// gameplay
set scr_game_graceperiod 15
set scr_game_allowkillcam 1
set scr_game_onlyheadshots 0
set scr_game_deathpointloss 0
set scr_game_suicidepointloss 0
set scr_team_teamkillpointloss 1
set scr_game_spectatetype 1
set scr_game_perks 1
set scr_game_forceuav 0
set scr_game_hardpoints 1
// hardpoints
set scr_hardpoint_allowartillery 1
set scr_hardpoint_allowuav 1
set scr_hardpoint_allowhelicopter 1
// teams
set scr_team_fftype 0
set scr_team_respawntime 0
set scr_team_teamkillspawndelay 20
set scr_team_kickteamkillers 0
// player
set scr_player_numlives 0
set scr_player_respawndelay 0
set scr_player_maxhealth 100
set scr_player_suicidespawndelay 0
set scr_player_healthregentime 5
set scr_player_forcerespawn 1
set scr_player_sprinttime 4
// UI
set ui_hud_hardcore 0
set ui_hud_obituaries 1
set ui_hud_showobjicons 1
// DEATHMATCH
set scr_dm_scorelimit 1500
set scr_dm_timelimit 10
set scr_dm_roundlimit 1
set scr_dm_winlimit 1
set scr_dm_numlives 0
set scr_dm_playerrespawndelay 0
set scr_dm_waverespawndelay 0
set scr_dm_promode 0
// DOMINATION
set scr_dom_scorelimit 200
set scr_dom_timelimit 0
set scr_dom_roundlimit 1
set scr_dom_winlimit 1
set scr_dom_numlives 0
set scr_dom_playerrespawndelay 0
set scr_dom_waverespawndelay 0
set scr_dom_promode 0
// TEAM GUNGAME
set scr_gg_scorelimit 2500
set scr_gg_timelimit 0
set scr_gg_roundlimit 1
set scr_gg_winlimit 1
set scr_gg_numlives 0
set scr_gg_playerrespawndelay 0
set scr_gg_waverespawndelay 0
set scr_gg_promode 0
// TEAM DEATHMATCH
set scr_war_scorelimit 7500
set scr_war_timelimit 10
set scr_war_roundlimit 1
set scr_war_winlimit 1
set scr_war_numlives 0
set scr_war_playerrespawndelay 0
set scr_war_waverespawndelay 0
set scr_war_promode 0
// SABOTAGE
set scr_sab_scorelimit 0
set scr_sab_timelimit 20
set scr_sab_roundlimit 1
set scr_sab_winlimit 1
set scr_sab_roundswitch 1
set scr_sab_numlives 0
set scr_sab_bombtimer 45
set scr_sab_planttime 2.5
set scr_sab_defusetime 5
set scr_sab_hotpotato 0
set scr_sab_playerrespawndelay 7.5
set scr_sab_waverespawndelay 0
set scr_sab_promode 0
// cwtest
set scr_cwtest_scorelimit 12
set scr_cwtest_timelimit 15
set scr_cwtest_roundlimit 1
set scr_cwtest_winlimit 1
set scr_cwtest_roundswitch 0
set scr_cwtest_numlives 0
set scr_cwtest_planttime 5
set scr_cwtest_num_intel 2
set scr_cwtest_intelspawndelay 2.0
set scr_cwtest_playerrespawndelay 5.0
set scr_cwtest_spawnturretrate 3
set scr_cwtest_waverespawndelay 0
set scr_cwtest_promode 0
// SEARCH AND DESTROY CLASSIC
set scr_sd_scorelimit 1
set scr_sd_timelimit 2.5
set scr_sd_roundlimit 0
set scr_sd_winlimit 4
set scr_sd_roundswitch 3 // rounds between switching teams
set scr_sd_numlives 1 // elimination
set scr_sd_bombtimer 45
set scr_sd_planttime 5
set scr_sd_defusetime 5
set scr_sd_multibomb 0
set scr_sd_playerrespawndelay 0
set scr_sd_waverespawndelay 0
set scr_sd_promode 0
// KING OF THE HILL
set scr_koth_scorelimit 250
set scr_koth_timelimit 15
set scr_koth_roundlimit 1
set scr_koth_winlimit 1
set scr_koth_roundswitch 1
set scr_koth_numlives 0
set scr_koth_playerrespawndelay 0
set scr_koth_waverespawndelay 0
set koth_autodestroytime 60
set koth_spawntime 30
set koth_kothmode 0
set koth_capturetime 20
set koth_destroytime 10
set koth_delayPlayer 0
set koth_spawnDelay 60
set koth_proMode 0
set scr_koth_promode 0
// ONE FLAG CTF
set scr_oneflag_scorelimit 1
set scr_oneflag_timelimit 3
set scr_oneflag_roundlimit 0
set scr_oneflag_winlimit 4
set scr_oneflag_roundswitch 3 // rounds between switching teams
set scr_oneflag_numlives 0
set scr_oneflag_playerrespawndelay 0
set scr_oneflag_waverespawndelay 0
set scr_oneflag_promode 0
// ARENA
set scr_arena_scorelimit 1
set scr_arena_timelimit 2.5
set scr_arena_roundlimit 0
set scr_arena_winlimit 4
set scr_arena_numlives 1
set scr_arena_roundswitch 3
set scr_arena_promode 0
// DD
set scr_dd_scorelimit 1
set scr_dd_timelimit 2.5
set scr_dd_roundlimit 3
set scr_dd_winlimit 2
set scr_dd_numlives 0
set scr_dd_roundswitch 1
set scr_dd_playerrespawndelay 0
set scr_dd_waverespawndelay 0
set scr_dd_bombtimer 45
set scr_dd_planttime 5
set scr_dd_defusetime 5
set scr_dd_addtime 2.5
set scr_dd_promode 0
// VIP
set scr_vip_scorelimit 1
set scr_vip_timelimit 2.5
set scr_vip_roundlimit 3
set scr_vip_winlimit 2
set scr_vip_numlives 0
set scr_vip_roundswitch 1
set scr_vip_promode 0
// CTF
set scr_ctf_scorelimit 0
set scr_ctf_timelimit 10
set scr_ctf_roundlimit 1
set scr_ctf_winlimit 1
set scr_ctf_waverespawndelay 10
set scr_ctf_halftime 1
set scr_ctf_numlives 0
set scr_ctf_playerrespawndelay 0
set scr_ctf_returntime 30
set scr_ctf_promode 0
// 3rd Person
set camera_thirdperson 0
set aim_autoaim_enabled 0
// GTNW
set scr_gtnw_scorelimit 101
set scr_gtnw_timelimit 10
set scr_gtnw_roundlimit 1
set scr_gtnw_winlimit 1
set scr_gtnw_roundswitch 0
set scr_gtnw_numlives 0
set scr_gtnw_playerrespawndelay 0
set scr_gtnw_waverespawndelay 0
set scr_gtnw_promode 0
// GLADIATOR GAMES
set scr_glad_scorelimit 1000
set scr_glad_timelimit 1.5
set scr_glad_roundlimit 0
set scr_glad_roundswitch 1 // rounds between switching teams
set scr_dm_winlimit 1
set scr_glad_numlives 1
set scr_dm_playerrespawndelay 0
set scr_dm_waverespawndelay 0
set scr_glad_promode 0
// ASSAULT
set scr_glad_assault_timelimit 1.5
set scr_glad_assault_weapon_fired_score 100
set scr_glad_assault_max_score 1000
set scr_glad_assault_finish_line_score 100
// HVT
set scr_hvt_scorelimit 4000
set scr_hvt_timelimit 10
set scr_hvt_roundlimit 1
set scr_hvt_winlimit 1
set scr_hvt_numlives 0
set scr_hvt_playerrespawndelay 0
set scr_hvt_waverespawndelay 0
set scr_hvt_promode 0
// ESCORTPLUS
set scr_escortplus_scorelimit 0
set scr_escortplus_timelimit 4
set scr_escortplus_checktime 2
set scr_escortplus_roundlimit 2
set scr_escortplus_countdown 10
set scr_escortplus_winlimit 2
set scr_escortplus_roundswitch 1 // rounds between switching teams
set scr_escortplus_numlives 0
set scr_escortplus_playerrespawndelay 3
set scr_escortplus_waverespawndelay 0
set scr_escortplus_promode 0