2024-09-04 23:46:54 +10:00

23 lines
341 B
Plaintext

InitStructs()
{
level._struct = [];
}
CreateStruct()
{
struct = spawnstruct();
level._struct[level._struct.size] = struct;
return struct;
}
FindStruct( position )
{
for( i = 0; i < level._struct.size; i++ )
{
if( DistanceSquared( level._struct[i].origin, position ) < 1 )
{
return level._struct[i];
}
}
return undefined;
}