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30 lines
1.7 KiB
Plaintext
30 lines
1.7 KiB
Plaintext
//****************************************************************************
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// **
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// Confidential - (C) Activision Publishing, Inc. 2010 **
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// **
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//****************************************************************************
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// **
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// Module: FX Support **
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// **
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// Created: DATE - CREATOR **
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// **
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//****************************************************************************
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main()
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{
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//level._effect[ "ash_aftermath_ugv_mp" ] = loadfx( "weather/ash_aftermath_ugv_mp" );
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level._effect[ "tank_fire_hatch" ] = loadfx( "fire/tank_fire_hatch" );
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level._effect[ "nx_mp_fallout_steam_jet" ] = loadfx( "nx/mp/steam/nx_mp_fallout_steam_jet" );
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level._effect[ "nx_mp_fallout_steam_filler" ] = loadfx( "nx/mp/steam/nx_mp_fallout_steam_filler" );
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level._effect[ "nx_mp_ash_aftermath_fallout" ] = loadfx( "nx/mp/weather/nx_mp_ash_aftermath_fallout" );
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level._effect[ "battlefield_smokebank_S_warm_thick" ] = loadfx( "smoke/battlefield_smokebank_S_warm_thick" );
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if ( !getdvarint( "r_reflectionProbeGenerate" ) )
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maps\createfx\mp_nx_fallout_fx::main();
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}
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//*******************************************************************
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// *
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// *
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//******************************************************************* |