GavenMonGreaterThanImaginedText:
	text "My @"
	text_ram wStringBuffer4
	text_start
	line "might be greater"
	cont "than I imagined."

	para "I doubt I'll see a"
	line "@"
	text_ram wStringBuffer4
	text " that's"
	cont "better than mine."
	done

GavenDefeatedMonText:
	text "Oh, and I managed"
	line "to barely defeat"

	para "@"
	text_ram wStringBuffer4
	text " the"
	line "other day."

	para "I've never seen a"
	line "@"
	text_ram wStringBuffer4
	text " get"
	cont "that strong…"

	para "You shouldn't let"
	line "your guard down,"

	para "even against a"
	line "#MON you're"
	cont "used to seeing."
	done

GavenLostAMonText:
	text "And a while back,"
	line "I tried to catch a"
	cont "wild @"
	text_ram wStringBuffer4
	text "."

	para "But it managed to"
	line "elude me."

	para "One wrong decision"
	line "could mean total"

	para "failure… You ought"
	line "to be careful too."
	done

GavenBattleRematchText:
	text "Let's battle!"

	para "I'll be waiting on"
	line "@"
	text_ram wStringBuffer5
	text "."

	para "Give me a shout"
	line "when you're close."
	done

GavenHangUpText:
	text "OK, I'll talk to"
	line "you soon!"
	done

GavenHangUpNotThursdayText:
	text "I obsess over how"
	line "to beat you."
	done

GavenReminderText:
	text "<PLAY_G>, why"
	line "aren't you here?"

	para "I'll take you down"
	line "with @"
	text_ram wStringBuffer5
	text "!"
	done
