VanceMonHasBecomeTougherText:
	text "My @"
	text_ram wStringBuffer4
	text "'s"
	line "become tougher."

	para "We've achieved"
	line "liftoff!"
	done

VanceDefeatedMonText:
	text "We can easily beat"
	line "@"
	text_ram wStringBuffer4
	text "!"

	para "…Huh? You too?"
	line "Isn't that great?"
	done

VanceLostAMonText:
	text "But get this, a"
	line "wild @"
	text_ram wStringBuffer4
	text_start
	para "just barely eluded"
	line "us."

	para "I wanted to FLY"
	line "after it…"
	done

VanceBattleRematchText:
	text "Right now, I'm on"
	line "@"
	text_ram wStringBuffer5
	text "."

	para "You know, where I"
	line "first met you?"

	para "Want to battle?"
	line "I'll wait here."
	done

VanceHangUpText:
	text "OK, bye for now!"
	done

VanceLookingForwardText:
	text "I'll be looking"
	line "forward to our"
	cont "next battle!"
	done

VanceHurryHurryText:
	text "Oh, <PLAY_G>!"
	line "Hurry, hurry!"

	para "@"
	text_ram wStringBuffer5
	text "!"
	line "FLY over now!"
	done
