	object_const_def
	const ICEPATH1F_POKE_BALL1
	const ICEPATH1F_POKE_BALL2
	const ICEPATH1F_POKE_BALL3

IcePath1F_MapScripts:
	def_scene_scripts

	def_callbacks

IcePath1FHMWaterfall:
	itemball HM_WATERFALL

IcePath1FPPUp:
	itemball PP_UP

IcePath1FProtein:
	itemball PROTEIN

IcePath1F_MapEvents:
	db 0, 0 ; filler

	def_warp_events
	warp_event  4, 19, ROUTE_44, 1
	warp_event 36, 27, BLACKTHORN_CITY, 7
	warp_event 37,  5, ICE_PATH_B1F, 1
	warp_event 37, 13, ICE_PATH_B1F, 7

	def_coord_events

	def_bg_events

	def_object_events
	object_event 31,  7, SPRITE_POKE_BALL, SPRITEMOVEDATA_STILL, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, IcePath1FHMWaterfall, EVENT_GOT_HM07_WATERFALL
	object_event 32, 23, SPRITE_POKE_BALL, SPRITEMOVEDATA_STILL, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, IcePath1FPPUp, EVENT_ICE_PATH_1F_PP_UP
	object_event 35,  9, SPRITE_POKE_BALL, SPRITEMOVEDATA_STILL, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, IcePath1FProtein, EVENT_ICE_PATH_1F_PROTEIN
