Clarify big doll-related constants (Snorlax and Lapras are symmetrical, Onix is not)
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@@ -792,7 +792,7 @@ MapObjectMovementPattern: ; 47dd
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ld [hl], STANDING
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ld hl, OBJECT_ACTION
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add hl, bc
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ld [hl], OBJECT_ACTION_BIG_SNORLAX
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ld [hl], OBJECT_ACTION_BIG_DOLL_SYM
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ld hl, OBJECT_STEP_TYPE
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add hl, bc
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ld [hl], STEP_TYPE_04
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@@ -1103,20 +1103,20 @@ SetRandomStepDuration: ; 4b2d
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StepTypesJumptable: ; 4b45
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; entries correspond to STEP_TYPE_* constants
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dw ObjectMovementReset ; 00
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dw MapObjectMovementPattern ; unused
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dw NPCStep ; 02 npc walk
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dw MapObjectMovementPattern ; 01
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dw NPCStep ; 02
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dw StepType03 ; 03
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dw StepType04 ; 04
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dw StepType05 ; 05
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dw PlayerStep ; 06 player walk
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dw PlayerStep ; 06
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dw StepType07 ; 07
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dw NPCJump ; 08 npc jump step
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dw PlayerJump ; 09 player jump step
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dw PlayerOrNPCTurnStep ; 0a half step
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dw NPCJump ; 08
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dw PlayerJump ; 09
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dw PlayerOrNPCTurnStep ; 0a
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dw StepTypeBump ; 0b
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dw TeleportFrom ; 0c teleport from
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dw TeleportTo ; 0d teleport to
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dw Skyfall ; 0e skyfall
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dw TeleportFrom ; 0c
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dw TeleportTo ; 0d
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dw Skyfall ; 0e
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dw StepType0f ; 0f
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dw GotBiteStep ; 10
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dw RockSmashStep ; 11
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