Rename several script commands
This commit is contained in:
@@ -11,17 +11,17 @@ BugsyScript:
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checkevent EVENT_BEAT_BUGSY
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iftrue .FightDone
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writetext BugsyText_INeverLose
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waitbutton
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closetext
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loadmovesprites
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winlosstext BugsyText_ResearchIncomplete, 0
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loadtrainer BUGSY, 1
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scriptedtrainerdata BUGSY, 1
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startbattle
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returnafterbattle
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setevent EVENT_BEAT_BUGSY
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loadfont
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writetext Text_ReceivedHiveBadge
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playsound SFX_GET_BADGE
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waitbutton
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waitsfx
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setflag ENGINE_HIVEBADGE
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checkcode VAR_BADGES
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scall AzaleaGymTriggerRockets
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@@ -38,15 +38,15 @@ BugsyScript:
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iffalse .NoRoomForFuryCutter
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setevent EVENT_GOT_TM49_FURY_CUTTER
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writetext BugsyText_FuryCutterSpeech
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waitbutton
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closetext
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loadmovesprites
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end
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.GotFuryCutter:
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writetext BugsyText_BugMonsAreDeep
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closetext
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waitbutton
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.NoRoomForFuryCutter:
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loadmovesprites
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closetext
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end
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AzaleaGymTriggerRockets:
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@@ -64,55 +64,55 @@ TrainerTwinsAmyandmay1:
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trainer EVENT_BEAT_TWINS_AMY_AND_MAY, TWINS, AMYANDMAY1, TwinsAmyandmay1SeenText, TwinsAmyandmay1BeatenText, 0, .AfterScript
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.AfterScript:
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talkaftercancel
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end_if_just_battled
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loadfont
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writetext TwinsAmyandmay1AfterBattleText
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waitbutton
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closetext
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loadmovesprites
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end
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TrainerTwinsAmyandmay2:
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trainer EVENT_BEAT_TWINS_AMY_AND_MAY, TWINS, AMYANDMAY2, TwinsAmyandmay2SeenText, TwinsAmyandmay2BeatenText, 0, .AfterScript
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.AfterScript:
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talkaftercancel
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end_if_just_battled
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loadfont
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writetext TwinsAmyandmay2AfterBattleText
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waitbutton
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closetext
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loadmovesprites
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end
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TrainerBug_catcherbenny:
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trainer EVENT_BEAT_BUG_CATCHER_BENNY, BUG_CATCHER, BUG_CATCHER_BENNY, Bug_catcherbennySeenText, Bug_catcherbennyBeatenText, 0, .AfterScript
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.AfterScript:
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talkaftercancel
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end_if_just_battled
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loadfont
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writetext Bug_catcherbennyAfterBattleText
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waitbutton
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closetext
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loadmovesprites
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end
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TrainerBug_catcherAl:
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trainer EVENT_BEAT_BUG_CATCHER_AL, BUG_CATCHER, AL, Bug_catcherAlSeenText, Bug_catcherAlBeatenText, 0, .AfterScript
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.AfterScript:
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talkaftercancel
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end_if_just_battled
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loadfont
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writetext Bug_catcherAlAfterBattleText
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waitbutton
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closetext
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loadmovesprites
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end
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TrainerBug_catcherJosh:
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trainer EVENT_BEAT_BUG_CATCHER_JOSH, BUG_CATCHER, JOSH, Bug_catcherJoshSeenText, Bug_catcherJoshBeatenText, 0, .AfterScript
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.AfterScript:
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talkaftercancel
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end_if_just_battled
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loadfont
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writetext Bug_catcherJoshAfterBattleText
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waitbutton
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closetext
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loadmovesprites
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end
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AzaleaGymGuyScript:
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@@ -121,15 +121,15 @@ AzaleaGymGuyScript:
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iftrue .AzaleaGymGuyWinScript
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loadfont
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writetext AzaleaGymGuyText
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waitbutton
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closetext
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loadmovesprites
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end
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.AzaleaGymGuyWinScript
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loadfont
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writetext AzaleaGymGuyWinText
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waitbutton
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closetext
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loadmovesprites
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end
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AzaleaGymStatue:
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