Rename several script commands

This commit is contained in:
PikalaxALT
2015-11-25 10:16:29 -05:00
parent f599e477fc
commit 01792e00d2
327 changed files with 2935 additions and 2926 deletions

View File

@@ -59,30 +59,30 @@ ElmsLab_ElmGetsEmail:
writetext ElmText_Accepted
keeptextopen
writetext ElmText_ResearchAmbitions
waitbutton
closetext
loadmovesprites
playsound SFX_GLASS_TING
pause 30
showemote EMOTE_SHOCK, $2, 10
spriteface $2, DOWN
loadfont
writetext ElmText_GotAnEmail
waitbutton
closetext
loadmovesprites
loadfont
spriteface $2, RIGHT
writetext ElmText_MissionFromMrPokemon
waitbutton
closetext
loadmovesprites
applymovement $2, ElmsLab_ElmToDefaultPositionMovement1
spriteface PLAYER, UP
applymovement $2, ElmsLab_ElmToDefaultPositionMovement2
spriteface PLAYER, RIGHT
loadfont
writetext ElmText_ChooseAPokemon
closetext
waitbutton
dotrigger $1
loadmovesprites
closetext
end
ProfElmScript:
@@ -111,8 +111,8 @@ ElmCheckEverstone:
special Special_FindThatSpeciesYourTrainerID
iftrue ShowElmTogepiScript
writetext UnknownText_0x79a40
waitbutton
closetext
loadmovesprites
end
ElmEggHatchedScript:
@@ -141,16 +141,16 @@ ElmCheckGotEggAgain:
checkevent EVENT_GOT_A_POKEMON_FROM_ELM
iftrue ElmDescribesMrPokemonScript
writetext ElmText_LetYourMonBattleIt
waitbutton
closetext
loadmovesprites
end
LabTryToLeaveScript:
spriteface $2, DOWN
loadfont
writetext LabWhereGoingText
waitbutton
closetext
loadmovesprites
applymovement PLAYER, MovementData_0x78f70
end
@@ -161,8 +161,8 @@ CyndaquilPokeBallScript:
refreshscreen $0
pokepic CYNDAQUIL
cry CYNDAQUIL
closetext
pokepicyesorno
waitbutton
closepokepic
loadfont
writetext TakeCyndaquilText
yesorno
@@ -171,14 +171,14 @@ CyndaquilPokeBallScript:
setevent EVENT_GOT_CYNDAQUIL_FROM_ELM
writetext ChoseStarterText
keeptextopen
waitbutton
waitsfx
pokenamemem CYNDAQUIL, $0
writetext ReceivedStarterText
playsound SFX_CAUGHT_MON
waitbutton
waitsfx
keeptextopen
givepoke CYNDAQUIL, 5, BERRY
loadmovesprites
closetext
checkcode VAR_FACING
if_equal $3, ElmDirectionsScript
applymovement PLAYER, AfterCyndaquilMovement
@@ -191,8 +191,8 @@ TotodilePokeBallScript:
refreshscreen $0
pokepic TOTODILE
cry TOTODILE
closetext
pokepicyesorno
waitbutton
closepokepic
loadfont
writetext TakeTotodileText
yesorno
@@ -201,14 +201,14 @@ TotodilePokeBallScript:
setevent EVENT_GOT_TOTODILE_FROM_ELM
writetext ChoseStarterText
keeptextopen
waitbutton
waitsfx
pokenamemem TOTODILE, $0
writetext ReceivedStarterText
playsound SFX_CAUGHT_MON
waitbutton
waitsfx
keeptextopen
givepoke TOTODILE, 5, BERRY
loadmovesprites
closetext
applymovement PLAYER, AfterTotodileMovement
jump ElmDirectionsScript
@@ -219,8 +219,8 @@ ChikoritaPokeBallScript:
refreshscreen $0
pokepic CHIKORITA
cry CHIKORITA
closetext
pokepicyesorno
waitbutton
closepokepic
loadfont
writetext TakeChikoritaText
yesorno
@@ -229,46 +229,46 @@ ChikoritaPokeBallScript:
setevent EVENT_GOT_CHIKORITA_FROM_ELM
writetext ChoseStarterText
keeptextopen
waitbutton
waitsfx
pokenamemem CHIKORITA, $0
writetext ReceivedStarterText
playsound SFX_CAUGHT_MON
waitbutton
waitsfx
keeptextopen
givepoke CHIKORITA, 5, BERRY
loadmovesprites
closetext
applymovement PLAYER, AfterChikoritaMovement
jump ElmDirectionsScript
DidntChooseStarterScript:
writetext DidntChooseStarterText
waitbutton
closetext
loadmovesprites
end
ElmDirectionsScript:
spriteface PLAYER, UP
loadfont
writetext ElmDirectionsText1
waitbutton
closetext
loadmovesprites
addcellnum PHONE_ELM
loadfont
writetext GotElmsNumberText
playsound SFX_REGISTER_PHONE_NUMBER
waitsfx
waitbutton
closetext
loadmovesprites
spriteface $2, LEFT
loadfont
writetext ElmDirectionsText2
waitbutton
closetext
loadmovesprites
spriteface $2, DOWN
loadfont
writetext ElmDirectionsText3
waitbutton
closetext
loadmovesprites
setevent EVENT_GOT_A_POKEMON_FROM_ELM
setevent EVENT_RIVAL_CHERRYGROVE_CITY
dotrigger $5
@@ -277,15 +277,15 @@ ElmDirectionsScript:
ElmDescribesMrPokemonScript:
writetext ElmDescribesMrPokemonText
waitbutton
closetext
loadmovesprites
end
LookAtElmPokeBallScript:
loadfont
writetext ElmPokeBallText
waitbutton
closetext
loadmovesprites
end
ElmsLabHealingMachine:
@@ -293,15 +293,15 @@ ElmsLabHealingMachine:
checkevent EVENT_GOT_A_POKEMON_FROM_ELM
iftrue .CanHeal
writetext ElmsLabHealingMachineText1
waitbutton
closetext
loadmovesprites
end
.CanHeal
writetext ElmsLabHealingMachineText2
yesorno
iftrue ElmsLabHealingMachine_HealParty
loadmovesprites
closetext
end
ElmsLabHealingMachine_HealParty:
@@ -312,12 +312,12 @@ ElmsLabHealingMachine_HealParty:
special HealMachineAnim
pause 30
special RestartMapMusic
loadmovesprites
closetext
end
ElmAfterTheftDoneScript:
waitbutton
closetext
loadmovesprites
end
ElmAfterTheftScript:
@@ -326,11 +326,11 @@ ElmAfterTheftScript:
iffalse ElmAfterTheftDoneScript
keeptextopen
writetext ElmAfterTheftText2
closetext
waitbutton
takeitem MYSTERY_EGG
scall ElmJumpBackScript1
writetext ElmAfterTheftText3
closetext
waitbutton
scall ElmJumpBackScript2
writetext ElmAfterTheftText4
keeptextopen
@@ -342,33 +342,33 @@ ElmAfterTheftScript:
clearevent EVENT_ROUTE_30_YOUNGSTER_JOEY
setevent EVENT_ROUTE_30_BATTLE
writetext ElmAfterTheftText6
waitbutton
closetext
loadmovesprites
dotrigger $6
end
ElmStudyingEggScript:
writetext ElmStudyingEggText
waitbutton
closetext
loadmovesprites
end
ElmAideHasEggScript:
writetext ElmAideHasEggText
waitbutton
closetext
loadmovesprites
end
ElmWaitingEggHatchScript:
writetext ElmWaitingEggHatchText
waitbutton
closetext
loadmovesprites
end
ShowElmTogepiScript:
writetext ShowElmTogepiText1
waitbutton
closetext
loadmovesprites
showemote EMOTE_SHOCK, $2, 15
setevent EVENT_SHOWED_TOGEPI_TO_ELM
loadfont
@@ -382,16 +382,16 @@ ElmGiveEverstoneScript:
verbosegiveitem EVERSTONE
iffalse ElmScript_NoRoomForEverstone
writetext ElmGiveEverstoneText2
waitbutton
closetext
loadmovesprites
setevent EVENT_GOT_EVERSTONE_FROM_ELM
end
ElmScript_CallYou:
writetext ElmText_CallYou
closetext
waitbutton
ElmScript_NoRoomForEverstone:
loadmovesprites
closetext
end
ElmGiveMasterBallScript:
@@ -401,9 +401,9 @@ ElmGiveMasterBallScript:
iffalse .notdone
setevent EVENT_GOT_MASTER_BALL_FROM_ELM
writetext ElmGiveMasterBallText2
closetext
waitbutton
.notdone
loadmovesprites
closetext
end
ElmGiveTicketScript:
@@ -412,12 +412,12 @@ ElmGiveTicketScript:
verbosegiveitem S_S_TICKET
setevent EVENT_GOT_SS_TICKET_FROM_ELM
writetext ElmGiveTicketText2
waitbutton
closetext
loadmovesprites
end
ElmJumpBackScript1:
loadmovesprites
closetext
checkcode VAR_FACING
if_equal DOWN, ElmJumpDownScript
if_equal UP, ElmJumpUpScript
@@ -426,7 +426,7 @@ ElmJumpBackScript1:
end
ElmJumpBackScript2:
loadmovesprites
closetext
checkcode VAR_FACING
if_equal DOWN, ElmJumpUpScript
if_equal UP, ElmJumpDownScript
@@ -474,8 +474,8 @@ AideScript_GivePotions:
keeptextopen
verbosegiveitem POTION
writetext AideText_AlwaysBusy
waitbutton
closetext
loadmovesprites
dotrigger $2
end
@@ -503,7 +503,7 @@ AideScript_GiveYouBalls:
writetext AideText_ExplainBalls
keeptextopen
itemnotify
loadmovesprites
closetext
dotrigger $2
end
@@ -521,26 +521,26 @@ ElmsAideScript:
checkevent EVENT_GOT_MYSTERY_EGG_FROM_MR_POKEMON
iftrue AideScript_TheftTestimony
writetext AideText_AlwaysBusy
waitbutton
closetext
loadmovesprites
end
AideScript_TheftTestimony:
writetext AideText_TheftTestimony
waitbutton
closetext
loadmovesprites
end
AideScript_ExplainBalls:
writetext AideText_ExplainBalls
waitbutton
closetext
loadmovesprites
end
AideScript_AfterTheft:
writetext AideText_AfterTheft
waitbutton
closetext
loadmovesprites
end
MeetCopScript2:
@@ -555,8 +555,8 @@ CopScript:
keeptextopen
special SpecialNameRival
writetext ElmsLabOfficerText2
waitbutton
closetext
loadmovesprites
applymovement $7, OfficerLeavesMovement
disappear $7
dotrigger $2
@@ -572,14 +572,14 @@ ElmsLabWindow:
.BreakIn
writetext ElmsLabWindowText2
waitbutton
closetext
loadmovesprites
end
.Normal
writetext ElmsLabWindowText1
waitbutton
closetext
loadmovesprites
end
ElmsLabTravelTip1: