Rename several script commands
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@@ -91,7 +91,7 @@ UnknownScript_0x18508f:
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applymovement $3, MovementData_0x1851d4
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disappear $3
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playsound SFX_EXIT_BUILDING
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waitbutton
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waitsfx
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UnknownScript_0x1850b6:
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writebyte ENTEI
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special SpecialMonCheck
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@@ -104,7 +104,7 @@ UnknownScript_0x1850b6:
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applymovement $4, MovementData_0x1851de
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disappear $4
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playsound SFX_EXIT_BUILDING
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waitbutton
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waitsfx
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UnknownScript_0x1850d7:
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spriteface PLAYER, UP
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pause 10
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@@ -112,7 +112,7 @@ UnknownScript_0x1850d7:
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applymovement $2, MovementData_0x1851e4
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cry SUICUNE
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pause 20
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loadpokedata SUICUNE, 40
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scriptedpokedata SUICUNE, 40
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writecode VAR_BATTLETYPE, BATTLETYPE_SUICUNE
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startbattle
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reloadmapmusic
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@@ -152,12 +152,12 @@ UnknownScript_0x1850d7:
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spriteface PLAYER, RIGHT
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loadfont
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writetext UnknownText_0x185203
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waitbutton
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closetext
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loadmovesprites
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applymovement $5, MovementData_0x1851f1
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playsound SFX_EXIT_BUILDING
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disappear $5
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waitbutton
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waitsfx
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special Special_RotatePalettesRightMusic
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pause 20
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playmapmusic
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@@ -190,26 +190,26 @@ SageScript_0x185188:
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writetext UnknownText_0x185629
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keeptextopen
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verbosegiveitem RAINBOW_WING
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loadmovesprites
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closetext
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refreshscreen $0
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earthquake 72
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waitbutton
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waitsfx
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playsound SFX_STRENGTH
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changeblock $a, $2, $20
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reloadmappart
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setevent EVENT_GOT_RAINBOW_WING
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loadmovesprites
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closetext
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loadfont
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UnknownScript_0x1851b0:
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writetext UnknownText_0x18564a
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waitbutton
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closetext
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loadmovesprites
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end
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UnknownScript_0x1851b6:
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writetext UnknownText_0x185803
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waitbutton
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closetext
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loadmovesprites
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end
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SageScript_0x1851bc:
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