Rename TILESET_BATTLE_TOWER to TILESET_BATTLE_TOWER_INSIDE
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@@ -259,7 +259,7 @@ TilesetChampionsRoomAnim:
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TilesetLighthouseAnim:
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TilesetPlayersRoomAnim:
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TilesetPokeComCenterAnim:
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TilesetBattleTowerAnim:
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TilesetBattleTowerInsideAnim:
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TilesetRuinsOfAlphAnim:
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TilesetRadioTowerAnim:
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TilesetUndergroundAnim:
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@@ -2,8 +2,8 @@ LoadSpecialMapPalette:
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ld a, [wMapTileset]
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cp TILESET_POKECOM_CENTER
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jr z, .pokecom_2f
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cp TILESET_BATTLE_TOWER
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jr z, .battle_tower
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cp TILESET_BATTLE_TOWER_INSIDE
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jr z, .battle_tower_inside
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cp TILESET_ICE_PATH
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jr z, .ice_path
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cp TILESET_HOUSE
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@@ -14,17 +14,17 @@ LoadSpecialMapPalette:
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jr z, .mansion_mobile
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jr .do_nothing
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.pokecom_2f
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.pokecom_2f:
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call LoadPokeComPalette
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scf
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ret
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.battle_tower
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call LoadBattleTowerPalette
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.battle_tower_inside:
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call LoadBattleTowerInsidePalette
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scf
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ret
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.ice_path
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.ice_path:
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ld a, [wEnvironment]
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and $7
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cp INDOOR ; Hall of Fame
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@@ -33,22 +33,22 @@ LoadSpecialMapPalette:
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scf
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ret
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.house
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.house:
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call LoadHousePalette
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scf
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ret
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.radio_tower
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.radio_tower:
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call LoadRadioTowerPalette
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scf
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ret
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.mansion_mobile
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.mansion_mobile:
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call LoadMansionPalette
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scf
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ret
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.do_nothing
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.do_nothing:
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and a
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ret
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@@ -63,16 +63,16 @@ LoadPokeComPalette:
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PokeComPalette:
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INCLUDE "gfx/tilesets/pokecom_center.pal"
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LoadBattleTowerPalette:
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LoadBattleTowerInsidePalette:
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ld a, BANK(wBGPals1)
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ld de, wBGPals1
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ld hl, BattleTowerPalette
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ld hl, BattleTowerInsidePalette
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ld bc, 8 palettes
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call FarCopyWRAM
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ret
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BattleTowerPalette:
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INCLUDE "gfx/tilesets/battle_tower.pal"
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BattleTowerInsidePalette:
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INCLUDE "gfx/tilesets/battle_tower_inside.pal"
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LoadIcePathPalette:
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ld a, BANK(wBGPals1)
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