Add suffixes to some constants to avoid ambiguity
- `PSYCHIC` → `PSYCHIC_TYPE` (not the trainer `PSYCHIC_T` or the move `PSYCHIC_M`) - `BLACKBELT` → `BLACKBELT_I` (not the trainer `BLACKBELT_T`) - `CURSE_T` → `CURSE_TYPE` (not the move `CURSE`) - `TOWN_MAP_D` → `TOWN_MAP_POSTER` (not the item `TOWN_MAP`) This also uncovered a misidentified event: `EVENT_DECO_PLANT_4` → `EVENT_DECO_POSTER_1`. (There are three plants and four posters.)
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@@ -535,7 +535,7 @@ InitializeEventsScript:
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setevent EVENT_PLAYERS_HOUSE_2F_DOLL_2
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setevent EVENT_PLAYERS_HOUSE_2F_BIG_DOLL
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setevent EVENT_DECO_BED_1
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setevent EVENT_DECO_PLANT_4
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setevent EVENT_DECO_POSTER_1
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setevent EVENT_GOLDENROD_TRAIN_STATION_GENTLEMAN
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setevent EVENT_OLIVINE_GYM_JASMINE
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setevent EVENT_BLACKTHORN_CITY_GRAMPS_NOT_BLOCKING_DRAGONS_DEN
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