Note that the map connection Surf bug fix will change the movement speed
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@@ -987,7 +987,7 @@ This can occur if your party and current PC box are both full when you start the
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push hl
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push hl
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push de
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push de
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ld a, [wEnemyMonSpecies]
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ld a, [wEnemyMonSpecies]
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-; dec a
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- ; dec a
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+ dec a
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+ dec a
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rlca
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rlca
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rlca
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rlca
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@@ -1362,6 +1362,8 @@ Then edit `SurfStartStep` in [engine/overworld/player_object.asm](https://github
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+ db D_RIGHT, 0, -1
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+ db D_RIGHT, 0, -1
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```
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```
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This fix will make the player enter the water at a normal walking speed, not with a slow step.
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### Swimming NPCs aren't limited by their movement radius
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### Swimming NPCs aren't limited by their movement radius
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