xy_trigger handles $0 padding, so map scripts are simpler

This commit is contained in:
Remy Oukaour
2017-12-12 14:11:23 -05:00
parent 8b501c19a6
commit 047c8e4bc0
45 changed files with 118 additions and 121 deletions

View File

@@ -817,8 +817,8 @@ GoldenrodPokecenter1F_MapEventHeader:
.XYTriggers:
db 2
xy_trigger 0, $7, $3, $0, GoldenrodPokecenter1F_GSBallTriggerLeft, $0, $0
xy_trigger 0, $7, $4, $0, GoldenrodPokecenter1F_GSBallTriggerRight, $0, $0
xy_trigger 0, $7, $3, GoldenrodPokecenter1F_GSBallTriggerLeft
xy_trigger 0, $7, $4, GoldenrodPokecenter1F_GSBallTriggerRight
.Signposts:
db 0