xy_trigger handles $0 padding, so map scripts are simpler

This commit is contained in:
Remy Oukaour
2017-12-12 14:11:23 -05:00
parent 8b501c19a6
commit 047c8e4bc0
45 changed files with 118 additions and 121 deletions

View File

@@ -315,8 +315,8 @@ IndigoPlateauPokecenter1F_MapEventHeader:
.XYTriggers:
db 2
xy_trigger 0, $4, $10, $0, PlateauRivalBattle1, $0, $0
xy_trigger 0, $4, $11, $0, PlateauRivalBattle2, $0, $0
xy_trigger 0, $4, $10, PlateauRivalBattle1
xy_trigger 0, $4, $11, PlateauRivalBattle2
.Signposts:
db 0