Label more map scripts
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@@ -13,22 +13,22 @@ Route16Gate_MapScripts:
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Route16GateOfficerScript:
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jumptextfaceplayer Route16GateOfficerText
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UnknownScript_0x733ed:
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Route16GateBicycleCheck:
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checkitem BICYCLE
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iffalse UnknownScript_0x733f3
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iffalse .NoBicycle
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end
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UnknownScript_0x733f3:
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.NoBicycle:
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showemote EMOTE_SHOCK, ROUTE16GATE_OFFICER, 15
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turnobject PLAYER, UP
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opentext
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writetext UnknownText_0x73496
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writetext Route16GateCannotPassText
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waitbutton
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closetext
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applymovement PLAYER, MovementData_0x73405
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applymovement PLAYER, Route16GateCannotPassMovement
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end
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MovementData_0x73405:
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Route16GateCannotPassMovement:
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step RIGHT
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turn_head LEFT
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step_end
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@@ -48,7 +48,7 @@ Route16GateOfficerText:
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line "a ship or train."
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done
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UnknownText_0x73496:
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Route16GateCannotPassText:
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text "Hey! Whoa! Stop!"
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para "You can't go out"
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@@ -68,8 +68,8 @@ Route16Gate_MapEvents:
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warp_event 9, 5, ROUTE_16, 3
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db 2 ; coord events
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coord_event 5, 4, SCENE_DEFAULT, UnknownScript_0x733ed
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coord_event 5, 5, SCENE_DEFAULT, UnknownScript_0x733ed
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coord_event 5, 4, SCENE_DEFAULT, Route16GateBicycleCheck
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coord_event 5, 5, SCENE_DEFAULT, Route16GateBicycleCheck
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db 0 ; bg events
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