Add more event flags.
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@@ -20,8 +20,8 @@ CianwoodCity_MapScriptHeader:
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.FlyPointAndSuicune
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setflag ENGINE_FLYPOINT_CIANWOOD
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setevent $07aa
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checkevent $0333
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setevent EVENT_EUSINE_IN_BURNED_TOWER
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checkevent EVENT_FOUGHT_EUSINE
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iffalse UnknownScript_0x1a001d
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disappear $c
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UnknownScript_0x1a001d:
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@@ -42,9 +42,9 @@ UnknownScript_0x1a001e:
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dotrigger $0
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clearevent EVENT_SAW_SUICUNE_ON_ROUTE_42
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domaptrigger GROUP_ROUTE_42, MAP_ROUTE_42, $1
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checkevent $0333
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iftrue UnknownScript_0x1a0083
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setevent $0333
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checkevent EVENT_FOUGHT_EUSINE
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iftrue .Done
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setevent EVENT_FOUGHT_EUSINE
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playmusic MUSIC_MYSTICALMAN_ENCOUNTER
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appear $c
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applymovement $c, MovementData_0x1a00e7
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@@ -69,7 +69,7 @@ UnknownScript_0x1a001e:
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special Functionc48f
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playmapmusic
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pause 10
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UnknownScript_0x1a0083:
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.Done
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end
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PokefanFScript_0x1a0084:
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