Add more event flags.
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@@ -20,7 +20,7 @@ UnknownScript_0x5800e:
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end
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UnknownScript_0x5800f:
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checkflag $000c
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checkflag ENGINE_UNOWN_DEX
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iftrue UnknownScript_0x5802c
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checkevent EVENT_MADE_UNOWN_APPEAR_IN_RUINS
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iftrue UnknownScript_0x5801e
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@@ -71,12 +71,12 @@ UnknownScript_0x58044:
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FisherScript_0x58061:
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faceplayer
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loadfont
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checkevent $00bc
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iftrue UnknownScript_0x58070
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setevent $00bc
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checkevent EVENT_TALKED_TO_RUINS_COWARD
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iftrue .Next
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setevent EVENT_TALKED_TO_RUINS_COWARD
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writetext UnknownText_0x583a4
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keeptextopen
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UnknownScript_0x58070: ;0x58070
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.Next
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writetext UnknownText_0x58420
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closetext
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loadmovesprites
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