Move battle start animation functions to its own file
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@@ -208,7 +208,7 @@ FriendBall:
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MoonBall:
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LoveBall:
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ParkBall: ; e8a2
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ld a, [IsInBattle]
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ld a, [wBattleMode]
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dec a
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jp nz, Functionf7a0
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@@ -1657,7 +1657,7 @@ Functionf0d6: ; f0d6
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call Functionf30d
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ld a, 1
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ret nz
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ld a, [IsInBattle]
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ld a, [wBattleMode]
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and a
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jr z, .asm_f104
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@@ -1936,7 +1936,7 @@ Functionf2a2: ; f2a2 (3:72a2)
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ret
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Functionf2a6: ; f2a6 (3:72a6)
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ld a, [IsInBattle]
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ld a, [wBattleMode]
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and a
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ret z
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ld a, [CurPartyMon]
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@@ -2280,7 +2280,7 @@ XAccuracy: ; f482
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PokeDoll: ; f48f
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ld a, [IsInBattle]
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ld a, [wBattleMode]
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dec a
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jr nz, .asm_f4a6
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inc a
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@@ -2362,7 +2362,7 @@ Tablef504: ; f504
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PokeFlute: ; f50c
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ld a, [IsInBattle]
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ld a, [wBattleMode]
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and a
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jr nz, .asm_f512
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.asm_f512
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@@ -2375,7 +2375,7 @@ PokeFlute: ; f50c
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ld hl, PartyMon1Status
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call .Functionf554
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ld a, [IsInBattle]
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ld a, [wBattleMode]
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cp WILD_BATTLE
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jr z, .asm_f52b
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ld hl, OTPartyMon1Status
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@@ -2448,7 +2448,7 @@ UnknownText_0xf576: ; 0xf576
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Function_0xf57b: ; f57b
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ld a, [IsInBattle]
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ld a, [wBattleMode]
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and a
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jr nz, .asm_f58c
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@@ -2600,7 +2600,7 @@ Functionf64c: ; f64c
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; f652
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Functionf652: ; f652
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ld a, [IsInBattle]
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ld a, [wBattleMode]
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and a
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jr z, .asm_f66c
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ld a, [CurPartyMon]
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