Move battle start animation functions to its own file
This commit is contained in:
10
macros.asm
10
macros.asm
@@ -111,7 +111,7 @@ dwcoord: MACRO
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endr
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ENDM
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ldcoord: MACRO
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ldcoord_a: MACRO
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if _NARG < 3
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ld [TileMap + SCREEN_WIDTH * (\2) + (\1)], a
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else
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@@ -119,6 +119,14 @@ ldcoord: MACRO
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endc
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ENDM
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lda_coord: MACRO
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if _NARG < 3
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ld a, [TileMap + SCREEN_WIDTH * (\2) + (\1)]
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else
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ld a, [\3 + SCREEN_WIDTH * (\2) + (\1)]
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endc
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ENDM
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; pic animations
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frame: MACRO
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db \1
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