Move battle start animation functions to its own file
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4
wram.asm
4
wram.asm
@@ -294,7 +294,7 @@ wc2d7:: ds 1
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wc2d8:: ds 1
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wc2d9:: ds 1
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wc2da:: ds 2
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InLinkBattle:: ; c2dc
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wLinkMode:: ; c2dc
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; 0 not in link battle
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; 1 link battle
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; 4 mobile battle
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@@ -1760,7 +1760,7 @@ EnemyMonBaseExp:: db ; d22c
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EnemyMonEnd::
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IsInBattle:: ; d22d
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wBattleMode:: ; d22d
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; 0: overworld
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; 1: wild battle
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; 2: trainer battle
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