Use BANK for all hardcoded banks with BANK in comments.
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@@ -298,7 +298,7 @@ StartTrainerBattle_Flash: ; 8c3ab (23:43ab)
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StartTrainerBattle_SetUpForWavyOutro: ; 8c3e8 (23:43e8)
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farcall Function5602
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ld a, $5 ; BANK(LYOverrides)
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ld a, BANK(LYOverrides)
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ld [rSVBK], a
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call StartTrainerBattle_NextScene
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@@ -356,7 +356,7 @@ StartTrainerBattle_SineWave: ; 8c408 (23:4408)
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StartTrainerBattle_SetUpForSpinOutro: ; 8c43d (23:443d)
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farcall Function5602
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ld a, $5 ; BANK(LYOverrides)
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ld a, BANK(LYOverrides)
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ld [rSVBK], a
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call StartTrainerBattle_NextScene
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xor a
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@@ -498,7 +498,7 @@ ENDM
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StartTrainerBattle_SetUpForRandomScatterOutro: ; 8c578 (23:4578)
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farcall Function5602
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ld a, $5 ; BANK(LYOverrides)
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ld a, BANK(LYOverrides)
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ld [rSVBK], a
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call StartTrainerBattle_NextScene
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ld a, $10
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