Refer to "Rival", not "Silver" (#983)

Fixes #982
This commit is contained in:
Rangi
2022-08-10 21:24:56 -04:00
committed by GitHub
parent 367a104203
commit 0d5cf5c8b9
21 changed files with 190 additions and 190 deletions

View File

@@ -1,7 +1,7 @@
object_const_def
const DRAGONSDENB1F_POKE_BALL1
const DRAGONSDENB1F_CLAIR
const DRAGONSDENB1F_SILVER
const DRAGONSDENB1F_RIVAL
const DRAGONSDENB1F_COOLTRAINER_M
const DRAGONSDENB1F_COOLTRAINER_F
const DRAGONSDENB1F_TWIN1
@@ -15,7 +15,7 @@ DragonsDenB1F_MapScripts:
scene_script DragonsDenB1FNoop2Scene, SCENE_DRAGONSDENB1F_CLAIR_GIVES_TM
def_callbacks
callback MAPCALLBACK_NEWMAP, DragonsDenB1FCheckSilverCallback
callback MAPCALLBACK_NEWMAP, DragonsDenB1FCheckRivalCallback
DragonsDenB1FNoop1Scene:
end
@@ -23,21 +23,21 @@ DragonsDenB1FNoop1Scene:
DragonsDenB1FNoop2Scene:
end
DragonsDenB1FCheckSilverCallback:
DragonsDenB1FCheckRivalCallback:
checkevent EVENT_BEAT_RIVAL_IN_MT_MOON
iftrue .CheckDay
disappear DRAGONSDENB1F_SILVER
disappear DRAGONSDENB1F_RIVAL
endcallback
.CheckDay:
readvar VAR_WEEKDAY
ifequal TUESDAY, .AppearSilver
ifequal THURSDAY, .AppearSilver
disappear DRAGONSDENB1F_SILVER
ifequal TUESDAY, .AppearRival
ifequal THURSDAY, .AppearRival
disappear DRAGONSDENB1F_RIVAL
endcallback
.AppearSilver:
appear DRAGONSDENB1F_SILVER
.AppearRival:
appear DRAGONSDENB1F_RIVAL
endcallback
DragonsDenB1F_ClairScene:
@@ -151,21 +151,21 @@ DragonsDenB1FDragonFangScript:
closetext
end
DragonsDenB1FSilverScript:
DragonsDenB1FRivalScript:
playmusic MUSIC_RIVAL_ENCOUNTER
faceplayer
opentext
checkevent EVENT_TEMPORARY_UNTIL_MAP_RELOAD_1
iftrue .SilverTalkAgain
writetext SilverText_Training1
iftrue .RivalTalkAgain
writetext RivalText_Training1
waitbutton
closetext
setevent EVENT_TEMPORARY_UNTIL_MAP_RELOAD_1
special RestartMapMusic
end
.SilverTalkAgain:
writetext SilverText_Training2
.RivalTalkAgain:
writetext RivalText_Training2
waitbutton
closetext
special RestartMapMusic
@@ -287,7 +287,7 @@ DragonShrineSignpostText:
line "in DRAGON'S DEN."
done
SilverText_Training1:
RivalText_Training1:
text "…"
line "What? <PLAYER>?"
@@ -307,7 +307,7 @@ SilverText_Training1:
line "MON trainer…"
done
SilverText_Training2:
RivalText_Training2:
text "…"
para "Whew…"
@@ -423,7 +423,7 @@ DragonsDenB1F_MapEvents:
def_object_events
object_event 35, 16, SPRITE_POKE_BALL, SPRITEMOVEDATA_STILL, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, DragonsDenB1FDragonFangScript, EVENT_DRAGONS_DEN_B1F_DRAGON_FANG
object_event 14, 30, SPRITE_CLAIR, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, ObjectEvent, EVENT_DRAGONS_DEN_CLAIR
object_event 20, 23, SPRITE_SILVER, SPRITEMOVEDATA_WANDER, 2, 2, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, DragonsDenB1FSilverScript, EVENT_RIVAL_DRAGONS_DEN
object_event 20, 23, SPRITE_RIVAL, SPRITEMOVEDATA_WANDER, 2, 2, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, DragonsDenB1FRivalScript, EVENT_RIVAL_DRAGONS_DEN
object_event 20, 8, SPRITE_COOLTRAINER_M, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_TRAINER, 4, TrainerCooltrainermDarin, -1
object_event 8, 8, SPRITE_COOLTRAINER_F, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_TRAINER, 3, TrainerCooltrainerfCara, -1
object_event 4, 17, SPRITE_TWIN, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_TRAINER, 1, TrainerTwinsLeaandpia1, -1