Refer to "Rival", not "Silver" (#983)

Fixes #982
This commit is contained in:
Rangi
2022-08-10 21:24:56 -04:00
committed by GitHub
parent 367a104203
commit 0d5cf5c8b9
21 changed files with 190 additions and 190 deletions

View File

@@ -2,7 +2,7 @@
const INDIGOPLATEAUPOKECENTER1F_NURSE
const INDIGOPLATEAUPOKECENTER1F_CLERK
const INDIGOPLATEAUPOKECENTER1F_COOLTRAINER_M
const INDIGOPLATEAUPOKECENTER1F_SILVER
const INDIGOPLATEAUPOKECENTER1F_RIVAL
const INDIGOPLATEAUPOKECENTER1F_GRAMPS
const INDIGOPLATEAUPOKECENTER1F_ABRA
@@ -52,13 +52,13 @@ PlateauRivalBattle1:
ifequal THURSDAY, PlateauRivalScriptDone
ifequal FRIDAY, PlateauRivalScriptDone
ifequal SATURDAY, PlateauRivalScriptDone
moveobject INDIGOPLATEAUPOKECENTER1F_SILVER, 17, 9
appear INDIGOPLATEAUPOKECENTER1F_SILVER
moveobject INDIGOPLATEAUPOKECENTER1F_RIVAL, 17, 9
appear INDIGOPLATEAUPOKECENTER1F_RIVAL
turnobject PLAYER, DOWN
showemote EMOTE_SHOCK, PLAYER, 15
special FadeOutMusic
pause 15
applymovement INDIGOPLATEAUPOKECENTER1F_SILVER, PlateauRivalMovement1
applymovement INDIGOPLATEAUPOKECENTER1F_RIVAL, PlateauRivalMovement1
playmusic MUSIC_RIVAL_ENCOUNTER
turnobject PLAYER, RIGHT
sjump PlateauRivalBattleCommon
@@ -74,12 +74,12 @@ PlateauRivalBattle2:
ifequal THURSDAY, PlateauRivalScriptDone
ifequal FRIDAY, PlateauRivalScriptDone
ifequal SATURDAY, PlateauRivalScriptDone
appear INDIGOPLATEAUPOKECENTER1F_SILVER
appear INDIGOPLATEAUPOKECENTER1F_RIVAL
turnobject PLAYER, DOWN
showemote EMOTE_SHOCK, PLAYER, 15
special FadeOutMusic
pause 15
applymovement INDIGOPLATEAUPOKECENTER1F_SILVER, PlateauRivalMovement2
applymovement INDIGOPLATEAUPOKECENTER1F_RIVAL, PlateauRivalMovement2
playmusic MUSIC_RIVAL_ENCOUNTER
turnobject PLAYER, LEFT
PlateauRivalBattleCommon:
@@ -94,7 +94,7 @@ PlateauRivalBattleCommon:
iftrue .Chikorita
; Cyndaquil
winlosstext PlateauRivalWinText, PlateauRivalLoseText
setlasttalked INDIGOPLATEAUPOKECENTER1F_SILVER
setlasttalked INDIGOPLATEAUPOKECENTER1F_RIVAL
loadtrainer RIVAL2, RIVAL2_2_TOTODILE
startbattle
dontrestartmapmusic
@@ -103,7 +103,7 @@ PlateauRivalBattleCommon:
.Totodile:
winlosstext PlateauRivalWinText, PlateauRivalLoseText
setlasttalked INDIGOPLATEAUPOKECENTER1F_SILVER
setlasttalked INDIGOPLATEAUPOKECENTER1F_RIVAL
loadtrainer RIVAL2, RIVAL2_2_CHIKORITA
startbattle
dontrestartmapmusic
@@ -112,7 +112,7 @@ PlateauRivalBattleCommon:
.Chikorita:
winlosstext PlateauRivalWinText, PlateauRivalLoseText
setlasttalked INDIGOPLATEAUPOKECENTER1F_SILVER
setlasttalked INDIGOPLATEAUPOKECENTER1F_RIVAL
loadtrainer RIVAL2, RIVAL2_2_CYNDAQUIL
startbattle
dontrestartmapmusic
@@ -126,8 +126,8 @@ PlateauRivalPostBattle:
waitbutton
closetext
turnobject PLAYER, DOWN
applymovement INDIGOPLATEAUPOKECENTER1F_SILVER, PlateauRivalLeavesMovement
disappear INDIGOPLATEAUPOKECENTER1F_SILVER
applymovement INDIGOPLATEAUPOKECENTER1F_RIVAL, PlateauRivalLeavesMovement
disappear INDIGOPLATEAUPOKECENTER1F_RIVAL
setscene SCENE_INDIGOPLATEAUPOKECENTER1F_RIVAL_BATTLE
playmapmusic
setflag ENGINE_INDIGO_PLATEAU_RIVAL_FIGHT
@@ -319,6 +319,6 @@ IndigoPlateauPokecenter1F_MapEvents:
object_event 3, 7, SPRITE_NURSE, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, IndigoPlateauPokecenter1FNurseScript, -1
object_event 11, 7, SPRITE_CLERK, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, IndigoPlateauPokecenter1FClerkScript, -1
object_event 11, 11, SPRITE_COOLTRAINER_M, SPRITEMOVEDATA_WANDER, 2, 2, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, IndigoPlateauPokecenter1FCooltrainerMScript, -1
object_event 16, 9, SPRITE_SILVER, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, ObjectEvent, EVENT_INDIGO_PLATEAU_POKECENTER_RIVAL
object_event 16, 9, SPRITE_RIVAL, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, ObjectEvent, EVENT_INDIGO_PLATEAU_POKECENTER_RIVAL
object_event 1, 9, SPRITE_GRAMPS, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, TeleportGuyScript, EVENT_TELEPORT_GUY
object_event 0, 9, SPRITE_JYNX, SPRITEMOVEDATA_POKEMON, 0, 0, -1, -1, PAL_NPC_BROWN, OBJECTTYPE_SCRIPT, 0, AbraScript, EVENT_TELEPORT_GUY