InitSpriteAnimStruct <-> _InitSpriteAnimStruct

These were the wrong way around, as the function in home should not be
prefixed
This commit is contained in:
mid-kid
2020-02-11 13:42:36 +01:00
parent 53cf08b6b3
commit 0d81f1c470
19 changed files with 78 additions and 78 deletions

View File

@@ -9,7 +9,7 @@ CelebiShrineEvent:
call LoadCelebiGFX
depixel 0, 10, 7, 0
ld a, SPRITE_ANIM_INDEX_CELEBI
call _InitSpriteAnimStruct
call InitSpriteAnimStruct
ld hl, SPRITEANIMSTRUCT_TILE_ID
add hl, bc
ld [hl], SPECIALCELEBIEVENT_CELEBI
@@ -107,7 +107,7 @@ CelebiEvent_SpawnLeaf:
ld d, a
ld e, $0
ld a, SPRITE_ANIM_INDEX_FLY_LEAF ; fly land
call _InitSpriteAnimStruct
call InitSpriteAnimStruct
ld hl, SPRITEANIMSTRUCT_TILE_ID
add hl, bc
ld [hl], $80

View File

@@ -33,7 +33,7 @@ ShakeHeadbuttTree:
call Request2bpp
call Cut_Headbutt_GetPixelFacing
ld a, SPRITE_ANIM_INDEX_HEADBUTT
call _InitSpriteAnimStruct
call InitSpriteAnimStruct
ld hl, SPRITEANIMSTRUCT_TILE_ID
add hl, bc
ld [hl], FIELDMOVE_TREE
@@ -174,7 +174,7 @@ OWCutJumptable:
Cut_SpawnAnimateTree:
call Cut_Headbutt_GetPixelFacing
ld a, SPRITE_ANIM_INDEX_CUT_TREE ; cut tree
call _InitSpriteAnimStruct
call InitSpriteAnimStruct
ld hl, SPRITEANIMSTRUCT_TILE_ID
add hl, bc
ld [hl], FIELDMOVE_TREE
@@ -227,7 +227,7 @@ Cut_SpawnLeaf:
push de
push af
ld a, SPRITE_ANIM_INDEX_LEAF ; leaf
call _InitSpriteAnimStruct
call InitSpriteAnimStruct
ld hl, SPRITEANIMSTRUCT_TILE_ID
add hl, bc
ld [hl], FIELDMOVE_GRASS
@@ -314,7 +314,7 @@ FlyFromAnim:
call FlyFunction_InitGFX
depixel 10, 10, 4, 0
ld a, SPRITE_ANIM_INDEX_RED_WALK
call _InitSpriteAnimStruct
call InitSpriteAnimStruct
ld hl, SPRITEANIMSTRUCT_TILE_ID
add hl, bc
ld [hl], FIELDMOVE_FLY
@@ -348,7 +348,7 @@ FlyToAnim:
call FlyFunction_InitGFX
depixel 31, 10, 4, 0
ld a, SPRITE_ANIM_INDEX_RED_WALK
call _InitSpriteAnimStruct
call InitSpriteAnimStruct
ld hl, SPRITEANIMSTRUCT_TILE_ID
add hl, bc
ld [hl], FIELDMOVE_FLY
@@ -447,7 +447,7 @@ FlyFunction_FrameTimer:
ld d, a
ld e, $0
ld a, SPRITE_ANIM_INDEX_FLY_LEAF ; fly land
call _InitSpriteAnimStruct
call InitSpriteAnimStruct
ld hl, SPRITEANIMSTRUCT_TILE_ID
add hl, bc
ld [hl], FIELDMOVE_GRASS

View File

@@ -313,7 +313,7 @@ MagnetTrain_Jumptable:
pop af
ldh [rSVBK], a
ld a, b
call _InitSpriteAnimStruct
call InitSpriteAnimStruct
ld hl, SPRITEANIMSTRUCT_TILE_ID
add hl, bc
ld [hl], 0