InitSpriteAnimStruct <-> _InitSpriteAnimStruct
These were the wrong way around, as the function in home should not be prefixed
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@@ -175,7 +175,7 @@ InitPartyMenuIcon:
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ld e, $10
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; type is partymon icon
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ld a, SPRITE_ANIM_INDEX_PARTY_MON
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call InitSpriteAnimStruct
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call _InitSpriteAnimStruct
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pop af
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ld hl, SPRITEANIMSTRUCT_TILE_ID
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add hl, bc
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@@ -222,7 +222,7 @@ NamingScreen_InitAnimatedMonIcon:
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call GetIconGFX
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depixel 4, 4, 4, 0
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ld a, SPRITE_ANIM_INDEX_PARTY_MON
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call InitSpriteAnimStruct
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call _InitSpriteAnimStruct
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ld hl, SPRITEANIMSTRUCT_ANIM_SEQ_ID
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add hl, bc
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ld [hl], SPRITE_ANIM_SEQ_NULL
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@@ -237,7 +237,7 @@ MoveList_InitAnimatedMonIcon:
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ld d, 3 * 8 + 2 ; depixel 3, 4, 2, 4
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ld e, 4 * 8 + 4
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ld a, SPRITE_ANIM_INDEX_PARTY_MON
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call InitSpriteAnimStruct
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call _InitSpriteAnimStruct
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ld hl, SPRITEANIMSTRUCT_ANIM_SEQ_ID
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add hl, bc
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ld [hl], SPRITE_ANIM_SEQ_NULL
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