InitSpriteAnimStruct <-> _InitSpriteAnimStruct

These were the wrong way around, as the function in home should not be
prefixed
This commit is contained in:
mid-kid
2020-02-11 13:42:36 +01:00
parent 53cf08b6b3
commit 0d81f1c470
19 changed files with 78 additions and 78 deletions

View File

@@ -109,7 +109,7 @@ DoNextFrameForFirst16Sprites:
.done
ret
InitSpriteAnimStruct::
_InitSpriteAnimStruct::
; Initialize animation a at pixel x=e, y=d
; Find if there's any room in the wSpriteAnimationStructs array, which is 10x16
push de