InitSpriteAnimStruct <-> _InitSpriteAnimStruct
These were the wrong way around, as the function in home should not be prefixed
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@@ -305,7 +305,7 @@ EvolutionAnimation:
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push de
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depixel 9, 11
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ld a, SPRITE_ANIM_INDEX_EVOLUTION_BALL_OF_LIGHT
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call _InitSpriteAnimStruct
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call InitSpriteAnimStruct
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ld hl, SPRITEANIMSTRUCT_JUMPTABLE_INDEX
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add hl, bc
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ld a, [wJumptableIndex]
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