Person event constants for each map

This commit is contained in:
PikalaxALT
2015-11-27 00:22:14 -05:00
parent c7985e1f3c
commit 0d944f5915
388 changed files with 4647 additions and 2405 deletions

View File

@@ -1,3 +1,10 @@
const_value set 2
const RADIOTOWER5F_GENTLEMAN
const RADIOTOWER5F_ROCKET
const RADIOTOWER5F_ROCKET_GIRL
const RADIOTOWER5F_ROCKER
const RADIOTOWER5F_POKE_BALL
RadioTower5F_MapScriptHeader:
.MapTriggers:
db 3
@@ -20,13 +27,13 @@ UnknownScript_0x60010:
end
UnknownScript_0x60011:
spriteface $2, UP
showemote EMOTE_SHOCK, $2, 15
spriteface RADIOTOWER5F_GENTLEMAN, UP
showemote EMOTE_SHOCK, RADIOTOWER5F_GENTLEMAN, 15
loadfont
writetext UnknownText_0x60128
waitbutton
closetext
applymovement $2, MovementData_0x60109
applymovement RADIOTOWER5F_GENTLEMAN, MovementData_0x60109
playmusic MUSIC_ROCKET_ENCOUNTER
loadfont
writetext UnknownText_0x60147
@@ -76,7 +83,7 @@ Executivef1Script:
UnknownScript_0x6006e:
applymovement PLAYER, MovementData_0x60125
playmusic MUSIC_ROCKET_ENCOUNTER
spriteface $3, RIGHT
spriteface RADIOTOWER5F_ROCKET, RIGHT
loadfont
writetext UnknownText_0x603d1
waitbutton
@@ -92,8 +99,8 @@ UnknownScript_0x6006e:
closetext
special Special_FadeBlackQuickly
special Special_ReloadSpritesNoPalettes
disappear $3
disappear $4
disappear RADIOTOWER5F_ROCKET
disappear RADIOTOWER5F_ROCKET_GIRL
pause 15
special Special_FadeInQuickly
setevent EVENT_BEAT_ROCKET_EXECUTIVEM_1
@@ -109,10 +116,10 @@ UnknownScript_0x6006e:
setevent EVENT_BLACKTHORN_CITY_SUPER_NERD_BLOCKS_GYM
clearevent EVENT_BLACKTHORN_CITY_SUPER_NERD_DOES_NOT_BLOCK_GYM
special PlayMapMusic
disappear $2
moveperson $2, $c, $0
appear $2
applymovement $2, MovementData_0x6010f
disappear RADIOTOWER5F_GENTLEMAN
moveperson RADIOTOWER5F_GENTLEMAN, $c, $0
appear RADIOTOWER5F_GENTLEMAN
applymovement RADIOTOWER5F_GENTLEMAN, MovementData_0x6010f
spriteface PLAYER, RIGHT
loadfont
writetext UnknownText_0x605b2
@@ -128,9 +135,9 @@ UnknownScript_0x6006e:
jump UnknownScript_0x600f1
UnknownScript_0x600f1:
applymovement $2, MovementData_0x6011a
applymovement RADIOTOWER5F_GENTLEMAN, MovementData_0x6011a
playsound SFX_EXIT_BUILDING
disappear $2
disappear RADIOTOWER5F_GENTLEMAN
end
Ben: