Person event constants for each map
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@@ -1,3 +1,14 @@
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const_value set 2
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const SLOWPOKEWELLB1F_ROCKET1
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const SLOWPOKEWELLB1F_ROCKET2
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const SLOWPOKEWELLB1F_ROCKET3
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const SLOWPOKEWELLB1F_ROCKET_GIRL
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const SLOWPOKEWELLB1F_SLOWPOKE1
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const SLOWPOKEWELLB1F_SLOWPOKE2
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const SLOWPOKEWELLB1F_KURT
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const SLOWPOKEWELLB1F_BOULDER
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const SLOWPOKEWELLB1F_POKE_BALL
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SlowpokeWellB1F_MapScriptHeader:
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.MapTriggers:
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db 0
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@@ -29,16 +40,16 @@ GruntM1Script:
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closetext
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special Special_FadeBlackQuickly
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special Special_ReloadSpritesNoPalettes
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disappear $2
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disappear $3
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disappear $4
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disappear $5
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disappear SLOWPOKEWELLB1F_ROCKET1
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disappear SLOWPOKEWELLB1F_ROCKET2
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disappear SLOWPOKEWELLB1F_ROCKET3
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disappear SLOWPOKEWELLB1F_ROCKET_GIRL
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pause 15
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special Special_FadeInQuickly
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disappear $8
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moveperson $8, $b, $6
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appear $8
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applymovement $8, KurtSlowpokeWellVictoryMovementData
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disappear SLOWPOKEWELLB1F_KURT
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moveperson SLOWPOKEWELLB1F_KURT, $b, $6
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appear SLOWPOKEWELLB1F_KURT
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applymovement SLOWPOKEWELLB1F_KURT, KurtSlowpokeWellVictoryMovementData
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spriteface PLAYER, RIGHT
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loadfont
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writetext KurtLeaveSlowpokeWellText
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