buttonsound
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@@ -157,7 +157,7 @@ IF _CRYSTAL
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ENDC
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dw Script_jumptext
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dw Script_waitbutton
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dw Script_keeptextopen
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dw Script_buttonsound
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dw Script_pokepic
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dw Script_closepokepic
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dw Script_interpretmenu
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@@ -438,7 +438,7 @@ Script_waitbutton: ; 96ed9
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jp WaitButton
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; 96edc
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Script_keeptextopen: ; 96edc
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Script_buttonsound: ; 96edc
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; script command 0x55
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ld a, [hOAMUpdate]
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@@ -446,7 +446,7 @@ Script_keeptextopen: ; 96edc
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ld a, $1
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ld [hOAMUpdate], a
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call WaitBGMap
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call KeepTextOpen
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call ButtonSound
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pop af
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ld [hOAMUpdate], a
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ret
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@@ -583,7 +583,7 @@ GiveItemScript: ; 96f77
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end
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.Full
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keeptextopen
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buttonsound
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pocketisfull
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end
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; 96f89
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