From 0f8c8e2d52e5299598754aa634facfe4ff447de7 Mon Sep 17 00:00:00 2001 From: yenatch Date: Tue, 1 Oct 2013 01:02:33 -0400 Subject: [PATCH] move effect command 'wait' is now 'movedelay' --- battle/effect_commands.asm | 2 +- battle/moves/move_effects.asm | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/battle/effect_commands.asm b/battle/effect_commands.asm index 87196653a..16d03b5e9 100644 --- a/battle/effect_commands.asm +++ b/battle/effect_commands.asm @@ -11015,7 +11015,7 @@ Function0x37e77: ; 37e77 BattleCommandaa: ; 37e80 -; wait +; movedelay ; Wait 40 frames. ld c, 40 jp DelayFrames diff --git a/battle/moves/move_effects.asm b/battle/moves/move_effects.asm index a17a9a7d5..1e3bd4586 100644 --- a/battle/moves/move_effects.asm +++ b/battle/moves/move_effects.asm @@ -2201,7 +2201,7 @@ Teleport: BeatUp: checkobedience usedmovetext - wait + movedelay doturn startloop effect0x0a