More annotations and interpretations of functions and scripts
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@@ -1,8 +1,8 @@
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const_def
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const EVENT_CHRIS1_IN_CABLE_CLUB
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const EVENT_CHRIS2_IN_CABLE_CLUB
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const EVENT_000
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const EVENT_001
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const EVENT_002
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const EVENT_003
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const EVENT_004
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@@ -1648,6 +1648,9 @@
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const EVENT_63D
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const EVENT_63E
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const EVENT_63F
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; Sprite visibility: When these events are cleared, the sprite becomes visible; when set, the sprite is hidden.
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; The map script command macros `disappear` and `appear` set/clear these flags and immediately apply the effect on visibility.
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; The map script command macros `setevent` and `clearevent` set/clear these flags, and their effects will be seen when the map is reloaded.
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const EVENT_CYNDAQUIL_POKEBALL_IN_ELMS_LAB
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const EVENT_TOTODILE_POKEBALL_IN_ELMS_LAB
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const EVENT_CHIKORITA_POKEBALL_IN_ELMS_LAB
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@@ -1824,8 +1827,8 @@
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const EVENT_6ED
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const EVENT_6EE
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const EVENT_6EF
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const EVENT_6F0
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const EVENT_6F1
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const EVENT_GOLDENROD_SALE_OFF
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const EVENT_GOLDENROD_SALE_ON
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const EVENT_6F2
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const EVENT_6F3
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const EVENT_6F4
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