Move more contiguous related code blocks from main.asm to engine/ and events/

This commit is contained in:
Remy Oukaour
2017-12-15 20:10:54 -05:00
parent 606817f18b
commit 1038ebca5e
41 changed files with 3675 additions and 3704 deletions

View File

@@ -0,0 +1,29 @@
CheckFacingTileForStd:: ; 1365b
; Checks to see if the tile you're facing has a std script associated with it. If so, executes the script and returns carry.
ld a, c
ld de, 3
ld hl, TileCollisionStdScripts
call IsInArray
jr nc, .notintable
ld a, jumpstd_command
ld [wJumpStdScriptBuffer], a
inc hl
ld a, [hli]
ld [wJumpStdScriptBuffer + 1], a
ld a, [hli]
ld [wJumpStdScriptBuffer + 2], a
ld a, BANK(Script_JumpStdFromRAM)
ld hl, Script_JumpStdFromRAM
call CallScript
scf
ret
.notintable
xor a
ret
INCLUDE "data/collision_stdscripts.asm"
Script_JumpStdFromRAM: ; 0x1369a
jump wJumpStdScriptBuffer