sfx constants in the wild

This commit is contained in:
yenatch
2013-05-02 20:27:39 -04:00
parent 16507d3989
commit 10604fe8b3
2 changed files with 17 additions and 14 deletions

View File

@@ -7690,7 +7690,7 @@ BattleStartMessage ; 3fc8b
dec a
jr z, .asm_3fcaa
ld de, $5e
ld de, SFX_SHINE
call StartSFX
call WaitSFX
@@ -8853,10 +8853,11 @@ EggStatsScreen: ; 4e33a
ld hl, $402d
rst FarCall
call $6497
ld a, [$d129]
cp $6
ld a, [TempMonHappiness]
cp 6
ret nc
ld de, $00bb
ld de, SFX_2_BOOPS
call StartSFX
ret
; 0x4e3c0
@@ -8947,13 +8948,15 @@ PartyMenuSelect: ; 0x50457
add hl, bc
ld a, [hl]
ld [CurPartySpecies], a
ld de, $0008
ld de, SFX_READ_TEXT_2
call StartSFX
call WaitSFX
and a
ret
.exitmenu
ld de, $0008
ld de, SFX_READ_TEXT_2
call StartSFX
call WaitSFX
scf
@@ -16558,7 +16561,7 @@ StartTitleScreen: ; 10ed67
; Play starting sound effect
call SFXChannelsOff
ld de, $0065
ld de, SFX_TITLE_SCREEN_ENTRANCE
call StartSFX
ret