About time I got to these functions
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@@ -60,4 +60,4 @@ BattleTowerElevator_MapEventHeader:
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.PersonEvents:
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db 1
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person_event SPRITE_RECEPTIONIST, 2 + 4, 1 + 4, $9, 0, 0, -1, -1, 0, 0, 0, MovementData_0x9f58f, -1
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person_event SPRITE_RECEPTIONIST, 2, 1, $9, 0, 0, -1, -1, 0, 0, 0, MovementData_0x9f58f, -1
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