About time I got to these functions
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@@ -425,9 +425,9 @@ EarlsPokemonAcademy_MapEventHeader:
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.PersonEvents:
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db 6
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person_event SPRITE_FISHER, 2 + 4, 4 + 4, $6, 0, 0, -1, -1, (1 << 3) | PAL_OW_GREEN, 0, 0, AcademyEarl, EVENT_EARLS_ACADEMY_EARL
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person_event SPRITE_YOUNGSTER, 5 + 4, 2 + 4, $7, 0, 0, -1, -1, (1 << 3) | PAL_OW_RED, 0, 0, YoungsterScript_0x68a83, -1
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person_event SPRITE_GAMEBOY_KID, 11 + 4, 3 + 4, $6, 0, 0, -1, -1, 0, 0, 0, GameboyKidScript_0x68a86, -1
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person_event SPRITE_GAMEBOY_KID, 11 + 4, 4 + 4, $8, 0, 0, -1, -1, (1 << 3) | PAL_OW_RED, 0, 0, GameboyKidScript_0x68a91, -1
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person_event SPRITE_YOUNGSTER, 7 + 4, 4 + 4, $7, 0, 0, -1, -1, 0, 0, 0, YoungsterScript_0x68a9c, -1
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person_event SPRITE_POKEDEX, 4 + 4, 2 + 4, $1, 0, 0, -1, -1, 0, 0, 0, AcademyNotebook, -1
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person_event SPRITE_FISHER, 2, 4, $6, 0, 0, -1, -1, (1 << 3) | PAL_OW_GREEN, 0, 0, AcademyEarl, EVENT_EARLS_ACADEMY_EARL
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person_event SPRITE_YOUNGSTER, 5, 2, $7, 0, 0, -1, -1, (1 << 3) | PAL_OW_RED, 0, 0, YoungsterScript_0x68a83, -1
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person_event SPRITE_GAMEBOY_KID, 11, 3, $6, 0, 0, -1, -1, 0, 0, 0, GameboyKidScript_0x68a86, -1
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person_event SPRITE_GAMEBOY_KID, 11, 4, $8, 0, 0, -1, -1, (1 << 3) | PAL_OW_RED, 0, 0, GameboyKidScript_0x68a91, -1
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person_event SPRITE_YOUNGSTER, 7, 4, $7, 0, 0, -1, -1, 0, 0, 0, YoungsterScript_0x68a9c, -1
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person_event SPRITE_POKEDEX, 4, 2, $1, 0, 0, -1, -1, 0, 0, 0, AcademyNotebook, -1
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