About time I got to these functions
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@@ -171,5 +171,5 @@ SeafoamGym_MapEventHeader:
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.PersonEvents:
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db 2
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person_event SPRITE_BLAINE, 2 + 4, 5 + 4, $6, 0, 0, -1, -1, (1 << 3) | PAL_OW_BROWN, 0, 0, BlaineScript_0x1ab4fb, -1
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person_event SPRITE_GYM_GUY, 5 + 4, 6 + 4, $7, 0, 0, -1, -1, (1 << 3) | PAL_OW_BLUE, 0, 0, SeafoamGymGuyScript, EVENT_SEAFOAM_GYM_GYM_GUY
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person_event SPRITE_BLAINE, 2, 5, $6, 0, 0, -1, -1, (1 << 3) | PAL_OW_BROWN, 0, 0, BlaineScript_0x1ab4fb, -1
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person_event SPRITE_GYM_GUY, 5, 6, $7, 0, 0, -1, -1, (1 << 3) | PAL_OW_BLUE, 0, 0, SeafoamGymGuyScript, EVENT_SEAFOAM_GYM_GYM_GUY
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