Revert "Factor out tables into data/overworld/"

This reverts commit b5a7e7de3e.
This commit is contained in:
Rangi
2020-07-22 20:21:26 -04:00
parent b5a7e7de3e
commit 11dc805de0
21 changed files with 441 additions and 300 deletions

View File

@@ -61,7 +61,178 @@ RunScriptCommand:
rst JumpTable
ret
INCLUDE "data/overworld/scripting.asm"
ScriptCommandTable:
; entries correspond to *_command constants (see macros/scripts/events.asm)
dw Script_scall ; 00
dw Script_farscall ; 01
dw Script_memcall ; 02
dw Script_sjump ; 03
dw Script_farsjump ; 04
dw Script_memjump ; 05
dw Script_ifequal ; 06
dw Script_ifnotequal ; 07
dw Script_iffalse ; 08
dw Script_iftrue ; 09
dw Script_ifgreater ; 0a
dw Script_ifless ; 0b
dw Script_jumpstd ; 0c
dw Script_callstd ; 0d
dw Script_callasm ; 0e
dw Script_special ; 0f
dw Script_memcallasm ; 10
dw Script_checkmapscene ; 11
dw Script_setmapscene ; 12
dw Script_checkscene ; 13
dw Script_setscene ; 14
dw Script_setval ; 15
dw Script_addval ; 16
dw Script_random ; 17
dw Script_checkver ; 18
dw Script_readmem ; 19
dw Script_writemem ; 1a
dw Script_loadmem ; 1b
dw Script_readvar ; 1c
dw Script_writevar ; 1d
dw Script_loadvar ; 1e
dw Script_giveitem ; 1f
dw Script_takeitem ; 20
dw Script_checkitem ; 21
dw Script_givemoney ; 22
dw Script_takemoney ; 23
dw Script_checkmoney ; 24
dw Script_givecoins ; 25
dw Script_takecoins ; 26
dw Script_checkcoins ; 27
dw Script_addcellnum ; 28
dw Script_delcellnum ; 29
dw Script_checkcellnum ; 2a
dw Script_checktime ; 2b
dw Script_checkpoke ; 2c
dw Script_givepoke ; 2d
dw Script_giveegg ; 2e
dw Script_givepokemail ; 2f
dw Script_checkpokemail ; 30
dw Script_checkevent ; 31
dw Script_clearevent ; 32
dw Script_setevent ; 33
dw Script_checkflag ; 34
dw Script_clearflag ; 35
dw Script_setflag ; 36
dw Script_wildon ; 37
dw Script_wildoff ; 38
dw Script_xycompare ; 39
dw Script_warpmod ; 3a
dw Script_blackoutmod ; 3b
dw Script_warp ; 3c
dw Script_getmoney ; 3d
dw Script_getcoins ; 3e
dw Script_getnum ; 3f
dw Script_getmonname ; 40
dw Script_getitemname ; 41
dw Script_getcurlandmarkname ; 42
dw Script_gettrainername ; 43
dw Script_getstring ; 44
dw Script_itemnotify ; 45
dw Script_pocketisfull ; 46
dw Script_opentext ; 47
dw Script_refreshscreen ; 48
dw Script_closetext ; 49
dw Script_writeunusedbytebuffer ; 4a
dw Script_farwritetext ; 4b
dw Script_writetext ; 4c
dw Script_repeattext ; 4d
dw Script_yesorno ; 4e
dw Script_loadmenu ; 4f
dw Script_closewindow ; 50
dw Script_jumptextfaceplayer ; 51
dw Script_farjumptext ; 52
dw Script_jumptext ; 53
dw Script_waitbutton ; 54
dw Script_promptbutton ; 55
dw Script_pokepic ; 56
dw Script_closepokepic ; 57
dw Script__2dmenu ; 58
dw Script_verticalmenu ; 59
dw Script_loadpikachudata ; 5a
dw Script_randomwildmon ; 5b
dw Script_loadtemptrainer ; 5c
dw Script_loadwildmon ; 5d
dw Script_loadtrainer ; 5e
dw Script_startbattle ; 5f
dw Script_reloadmapafterbattle ; 60
dw Script_catchtutorial ; 61
dw Script_trainertext ; 62
dw Script_trainerflagaction ; 63
dw Script_winlosstext ; 64
dw Script_scripttalkafter ; 65
dw Script_endifjustbattled ; 66
dw Script_checkjustbattled ; 67
dw Script_setlasttalked ; 68
dw Script_applymovement ; 69
dw Script_applymovementlasttalked ; 6a
dw Script_faceplayer ; 6b
dw Script_faceobject ; 6c
dw Script_variablesprite ; 6d
dw Script_disappear ; 6e
dw Script_appear ; 6f
dw Script_follow ; 70
dw Script_stopfollow ; 71
dw Script_moveobject ; 72
dw Script_writeobjectxy ; 73
dw Script_loademote ; 74
dw Script_showemote ; 75
dw Script_turnobject ; 76
dw Script_follownotexact ; 77
dw Script_earthquake ; 78
dw Script_changemapblocks ; 79
dw Script_changeblock ; 7a
dw Script_reloadmap ; 7b
dw Script_reloadmappart ; 7c
dw Script_writecmdqueue ; 7d
dw Script_delcmdqueue ; 7e
dw Script_playmusic ; 7f
dw Script_encountermusic ; 80
dw Script_musicfadeout ; 81
dw Script_playmapmusic ; 82
dw Script_dontrestartmapmusic ; 83
dw Script_cry ; 84
dw Script_playsound ; 85
dw Script_waitsfx ; 86
dw Script_warpsound ; 87
dw Script_specialsound ; 88
dw Script_autoinput ; 89
dw Script_newloadmap ; 8a
dw Script_pause ; 8b
dw Script_deactivatefacing ; 8c
dw Script_prioritysjump ; 8d
dw Script_warpcheck ; 8e
dw Script_stopandsjump ; 8f
dw Script_endcallback ; 90
dw Script_end ; 91
dw Script_reloadend ; 92
dw Script_endall ; 93
dw Script_pokemart ; 94
dw Script_elevator ; 95
dw Script_trade ; 96
dw Script_askforphonenumber ; 97
dw Script_phonecall ; 98
dw Script_hangup ; 99
dw Script_describedecoration ; 9a
dw Script_fruittree ; 9b
dw Script_specialphonecall ; 9c
dw Script_checkphonecall ; 9d
dw Script_verbosegiveitem ; 9e
dw Script_verbosegiveitemvar ; 9f
dw Script_swarm ; a0
dw Script_halloffame ; a1
dw Script_credits ; a2
dw Script_warpfacing ; a3
dw Script_battletowertext ; a4
dw Script_getlandmarkname ; a5
dw Script_gettrainerclassname ; a6
dw Script_getname ; a7
dw Script_wait ; a8
dw Script_checksave ; a9
StartScript:
ld hl, wScriptFlags

View File

@@ -6,7 +6,7 @@ _GetVarAction::
.valid
ld c, a
ld b, 0
ld hl, VarActionTable
ld hl, .VarActionTable
add hl, bc
add hl, bc
add hl, bc
@@ -17,68 +17,100 @@ _GetVarAction::
ld b, [hl]
ld a, b
and RETVAR_EXECUTE
jr nz, .call_de
jr nz, .call
ld a, b
and RETVAR_ADDR_DE
ret nz
ld a, [de]
jr LoadStringBuffer2
jr .loadstringbuffer2
.call_de
.call
call _de_
ret
LoadStringBuffer2:
.loadstringbuffer2
ld de, wStringBuffer2
ld [de], a
ret
INCLUDE "data/overworld/variables.asm"
.VarActionTable:
; entries correspond to VAR_* constants
; RETVAR_STRBUF2: copy [de] to wStringBuffer2
; RETVAR_ADDR_DE: return address in de
; RETVAR_EXECUTE: call function
dwb wStringBuffer2, RETVAR_STRBUF2
dwb wPartyCount, RETVAR_STRBUF2
dwb .BattleResult, RETVAR_EXECUTE
dwb wBattleType, RETVAR_ADDR_DE
dwb wTimeOfDay, RETVAR_STRBUF2
dwb .CountCaughtMons, RETVAR_EXECUTE
dwb .CountSeenMons, RETVAR_EXECUTE
dwb .CountBadges, RETVAR_EXECUTE
dwb wPlayerState, RETVAR_ADDR_DE
dwb .PlayerFacing, RETVAR_EXECUTE
dwb hHours, RETVAR_STRBUF2
dwb .DayOfWeek, RETVAR_EXECUTE
dwb wMapGroup, RETVAR_STRBUF2
dwb wMapNumber, RETVAR_STRBUF2
dwb .UnownCaught, RETVAR_EXECUTE
dwb wEnvironment, RETVAR_STRBUF2
dwb .BoxFreeSpace, RETVAR_EXECUTE
dwb wBugContestMinsRemaining, RETVAR_STRBUF2
dwb wXCoord, RETVAR_STRBUF2
dwb wYCoord, RETVAR_STRBUF2
dwb wSpecialPhoneCallID, RETVAR_STRBUF2
dwb wNrOfBeatenBattleTowerTrainers, RETVAR_STRBUF2
dwb wKurtApricornQuantity, RETVAR_STRBUF2
dwb wCurCaller, RETVAR_ADDR_DE
dwb wBlueCardBalance, RETVAR_ADDR_DE
dwb wBuenasPassword, RETVAR_ADDR_DE
dwb wKenjiBreakTimer, RETVAR_STRBUF2
dwb NULL, RETVAR_STRBUF2
Var_CountCaughtMons:
.CountCaughtMons:
; Caught mons.
ld hl, wPokedexCaught
ld b, wEndPokedexCaught - wPokedexCaught
call CountSetBits
ld a, [wNumSetBits]
jp LoadStringBuffer2
jp .loadstringbuffer2
Var_CountSeenMons:
.CountSeenMons:
; Seen mons.
ld hl, wPokedexSeen
ld b, wEndPokedexSeen - wPokedexSeen
call CountSetBits
ld a, [wNumSetBits]
jp LoadStringBuffer2
jp .loadstringbuffer2
Var_CountBadges:
.CountBadges:
; Number of owned badges.
ld hl, wBadges
ld b, 2
call CountSetBits
ld a, [wNumSetBits]
jp LoadStringBuffer2
jp .loadstringbuffer2
Var_PlayerFacing:
.PlayerFacing:
; The direction the player is facing.
ld a, [wPlayerDirection]
and $c
rrca
rrca
jp LoadStringBuffer2
jp .loadstringbuffer2
Var_DayOfWeek:
.DayOfWeek:
; The day of the week.
call GetWeekday
jp LoadStringBuffer2
jp .loadstringbuffer2
Var_UnownCaught:
.UnownCaught:
; Number of unique Unown caught.
call .count_unown
ld a, b
jp LoadStringBuffer2
jp .loadstringbuffer2
.count_unown:
.count_unown
ld hl, wUnownDex
ld b, 0
.loop
@@ -91,7 +123,7 @@ Var_UnownCaught:
jr c, .loop
ret
Var_BoxFreeSpace:
.BoxFreeSpace:
; Remaining slots in the current box.
ld a, BANK(sBoxCount)
call OpenSRAM
@@ -101,10 +133,9 @@ Var_BoxFreeSpace:
ld b, a
call CloseSRAM
ld a, b
jp LoadStringBuffer2
jp .loadstringbuffer2
Var_BattleResult:
; Outcome of the last battle.
.BattleResult:
ld a, [wBattleResult]
and $ff ^ BATTLERESULT_BITMASK
jp LoadStringBuffer2
jp .loadstringbuffer2