Final descriptive label in tilesets/animations.asm
This commit is contained in:
44
main.asm
44
main.asm
@@ -173,12 +173,12 @@ _ResetWRAM: ; 5bae
|
||||
call ByteFill
|
||||
|
||||
ld hl, wd000
|
||||
ld bc, PlayerID - wd000
|
||||
ld bc, wGameData - wd000
|
||||
xor a
|
||||
call ByteFill
|
||||
|
||||
ld hl, PlayerID
|
||||
ld bc, wPokemonDataEnd - PlayerID
|
||||
ld hl, wGameData
|
||||
ld bc, wGameDataEnd - wGameData
|
||||
xor a
|
||||
call ByteFill
|
||||
|
||||
@@ -61427,11 +61427,15 @@ endr
|
||||
ret
|
||||
; 8c0e5
|
||||
|
||||
brightlevel: MACRO
|
||||
db (\1 << 6) | (\2 << 4) | (\3 << 2) | \4
|
||||
ENDM
|
||||
|
||||
Function8c0e5: ; 8c0e5
|
||||
ld hl, Unknown_8c10f
|
||||
ld hl, .BrightnessLevels
|
||||
ld a, [wc2d0]
|
||||
cp $4
|
||||
jr z, .asm_8c0fc
|
||||
cp $4 ; Dark cave, needs Flash
|
||||
jr z, .DarkCave
|
||||
and $7
|
||||
add l
|
||||
ld l, a
|
||||
@@ -61441,28 +61445,28 @@ Function8c0e5: ; 8c0e5
|
||||
ld a, [hl]
|
||||
ld [wd847], a
|
||||
ret
|
||||
.asm_8c0fc
|
||||
.DarkCave
|
||||
ld a, [StatusFlags]
|
||||
bit 2, a
|
||||
jr nz, .asm_8c109
|
||||
ld a, $ff
|
||||
jr nz, .UsedFlash
|
||||
ld a, $ff ; 3, 3, 3, 3
|
||||
ld [wd847], a
|
||||
ret
|
||||
.asm_8c109
|
||||
ld a, $aa
|
||||
.UsedFlash
|
||||
ld a, $aa ; 2, 2, 2, 2
|
||||
ld [wd847], a
|
||||
ret
|
||||
; 8c10f (23:410f)
|
||||
|
||||
Unknown_8c10f: ; 8c10f
|
||||
db $e4 ; 3210
|
||||
db $55 ; 1111
|
||||
db $aa ; 2222
|
||||
db $00 ; 0000
|
||||
db $ff ; 3333
|
||||
db $e4 ; 3210
|
||||
db $e4 ; 3210
|
||||
db $e4 ; 3210
|
||||
.BrightnessLevels: ; 8c10f
|
||||
brightlevel 3, 2, 1, 0
|
||||
brightlevel 1, 1, 1, 1
|
||||
brightlevel 2, 2, 2, 2
|
||||
brightlevel 0, 0, 0, 0
|
||||
brightlevel 3, 3, 3, 3
|
||||
brightlevel 3, 2, 1, 0
|
||||
brightlevel 3, 2, 1, 0
|
||||
brightlevel 3, 2, 1, 0
|
||||
; 8c117
|
||||
|
||||
GetTimePalette: ; 8c117
|
||||
|
Reference in New Issue
Block a user