first round of event flag constants in map events
this is a little over half.. 610 to go
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@@ -9,13 +9,13 @@ SlowpokeWellB2F_MapScriptHeader: ; 0x5ad09
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GymGuyScript_0x5ad0b: ; 0x5ad0b
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faceplayer
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loadfont
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checkbit1 $0073
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checkbit1 EVENT_GOT_KINGS_ROCK_IN_SLOWPOKE_WELL
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iftrue UnknownScript_0x5ad22
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2writetext UnknownText_0x5ad2a
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keeptextopen
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verbosegiveitem KINGS_ROCK, 1
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iffalse UnknownScript_0x5ad20
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setbit1 $0073
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setbit1 EVENT_GOT_KINGS_ROCK_IN_SLOWPOKE_WELL
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UnknownScript_0x5ad20: ; 0x5ad20
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loadmovesprites
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end
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