first round of event flag constants in map events
this is a little over half.. 610 to go
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@@ -11,7 +11,7 @@ TinTowerRoof_MapScriptHeader: ; 0x7722b
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; 0x77230
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UnknownScript_0x77230: ; 0x77230
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checkbit1 $0317
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checkbit1 EVENT_FOUGHT_HO_OH
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iftrue UnknownScript_0x77241
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checkitem RAINBOW_WING
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iftrue UnknownScript_0x7723e
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@@ -35,13 +35,13 @@ HoOhScript_0x77244: ; 0x77244
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cry HO_OH
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pause 15
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loadmovesprites
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setbit1 $0317
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setbit1 EVENT_FOUGHT_HO_OH
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writecode $3, $a
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loadpokedata HO_OH, 60
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startbattle
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disappear $2
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returnafterbattle
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setbit1 $07b7
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setbit1 EVENT_SET_WHEN_FOUGHT_HO_OH
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end
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; 0x77260
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