Rename some routines to avoid conflicts when removing "Special_" prefixes

This commit is contained in:
Rangi
2018-01-24 11:12:02 -05:00
parent 505a6595bc
commit 132fe46925
24 changed files with 76 additions and 76 deletions

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@@ -108,10 +108,10 @@ ElmCheckEverstone:
checkevent EVENT_TOLD_ELM_ABOUT_TOGEPI_OVER_THE_PHONE
iffalse ElmCheckTogepiEgg
writebyte TOGEPI
special Special_FindThatSpeciesYourTrainerID
special Special_FindPartyMonThatSpeciesYourTrainerID
iftrue ShowElmTogepiScript
writebyte TOGETIC
special Special_FindThatSpeciesYourTrainerID
special Special_FindPartyMonThatSpeciesYourTrainerID
iftrue ShowElmTogepiScript
writetext UnknownText_0x79a40
waitbutton
@@ -120,10 +120,10 @@ ElmCheckEverstone:
ElmEggHatchedScript:
writebyte TOGEPI
special Special_FindThatSpeciesYourTrainerID
special Special_FindPartyMonThatSpeciesYourTrainerID
iftrue ShowElmTogepiScript
writebyte TOGETIC
special Special_FindThatSpeciesYourTrainerID
special Special_FindPartyMonThatSpeciesYourTrainerID
iftrue ShowElmTogepiScript
jump ElmCheckGotEggAgain

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@@ -52,7 +52,7 @@ GoldenrodCity_MapScripts:
.MoveTutorDone:
return
MoveTutor:
MoveTutorScript:
faceplayer
opentext
writetext UnknownText_0x199042
@@ -607,4 +607,4 @@ GoldenrodCity_MapEvents:
object_event 29, 20, SPRITE_ROCKET, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, GoldenrodCityRocket4Script, EVENT_RADIO_TOWER_ROCKET_TAKEOVER
object_event 29, 7, SPRITE_ROCKET, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, GoldenrodCityRocket5Script, EVENT_RADIO_TOWER_ROCKET_TAKEOVER
object_event 31, 10, SPRITE_ROCKET, SPRITEMOVEDATA_STANDING_LEFT, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, GoldenrodCityRocket6Script, EVENT_RADIO_TOWER_ROCKET_TAKEOVER
object_event 12, 22, SPRITE_POKEFAN_M, SPRITEMOVEDATA_SPINRANDOM_SLOW, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, MoveTutor, EVENT_GOLDENROD_CITY_MOVE_TUTOR
object_event 12, 22, SPRITE_POKEFAN_M, SPRITEMOVEDATA_SPINRANDOM_SLOW, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, MoveTutorScript, EVENT_GOLDENROD_CITY_MOVE_TUTOR

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@@ -40,7 +40,7 @@ UnknownScript_0x19a6d7:
UnknownScript_0x19a6e0:
writebyte MAGIKARP
special Special_FindThatSpecies
special Special_FindPartyMonThatSpecies
iffalse UnknownScript_0x19a6d7
writetext UnknownText_0x19a93e
waitbutton

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@@ -34,25 +34,25 @@ PlayersHouse2F_MapScripts:
db 0, 0, 0 ; filler
Doll1:
Doll1Script:
describedecoration DECODESC_LEFT_DOLL
Doll2:
Doll2Script:
describedecoration DECODESC_RIGHT_DOLL
BigDoll:
BigDollScript:
describedecoration DECODESC_BIG_DOLL
GameConsole:
GameConsoleScript:
describedecoration DECODESC_CONSOLE
PlayersHousePoster:
PlayersHousePosterScript:
conditional_event EVENT_PLAYERS_ROOM_POSTER, .Script
.Script:
describedecoration DECODESC_POSTER
PlayersHouseRadio:
PlayersHouseRadioScript:
checkevent EVENT_GOT_A_POKEMON_FROM_ELM
iftrue .NormalRadio
checkevent EVENT_LISTENED_TO_INITIAL_RADIO
@@ -82,10 +82,10 @@ PlayersHouseRadio:
closetext
end
PlayersHouseBookshelf:
PlayersHouseBookshelfScript:
jumpstd picturebookshelf
PlayersHousePC:
PlayersHousePCScript:
opentext
special Special_PlayersHousePC
iftrue .Warp
@@ -128,14 +128,14 @@ PlayersHouse2F_MapEvents:
.BGEvents:
db 4
bg_event 2, 1, BGEVENT_UP, PlayersHousePC
bg_event 3, 1, BGEVENT_READ, PlayersHouseRadio
bg_event 5, 1, BGEVENT_READ, PlayersHouseBookshelf
bg_event 6, 0, BGEVENT_IFSET, PlayersHousePoster
bg_event 2, 1, BGEVENT_UP, PlayersHousePCScript
bg_event 3, 1, BGEVENT_READ, PlayersHouseRadioScript
bg_event 5, 1, BGEVENT_READ, PlayersHouseBookshelfScript
bg_event 6, 0, BGEVENT_IFSET, PlayersHousePosterScript
.ObjectEvents:
db 4
object_event 4, 2, SPRITE_CONSOLE, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, GameConsole, EVENT_PLAYERS_HOUSE_2F_CONSOLE
object_event 4, 4, SPRITE_DOLL_1, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, Doll1, EVENT_PLAYERS_HOUSE_2F_DOLL_1
object_event 5, 4, SPRITE_DOLL_2, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, Doll2, EVENT_PLAYERS_HOUSE_2F_DOLL_2
object_event 0, 1, SPRITE_BIG_DOLL, SPRITEMOVEDATA_BIGDOLL, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, BigDoll, EVENT_PLAYERS_HOUSE_2F_BIG_DOLL
object_event 4, 2, SPRITE_CONSOLE, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, GameConsoleScript, EVENT_PLAYERS_HOUSE_2F_CONSOLE
object_event 4, 4, SPRITE_DOLL_1, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, Doll1Script, EVENT_PLAYERS_HOUSE_2F_DOLL_1
object_event 5, 4, SPRITE_DOLL_2, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, Doll2Script, EVENT_PLAYERS_HOUSE_2F_DOLL_2
object_event 0, 1, SPRITE_BIG_DOLL, SPRITEMOVEDATA_BIGDOLL, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, BigDollScript, EVENT_PLAYERS_HOUSE_2F_BIG_DOLL

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@@ -9,16 +9,16 @@ PlayersNeighborsHouse_MapScripts:
.MapCallbacks:
db 0
PlayersNeighborsDaughter:
PlayersNeighborsDaughterScript:
jumptextfaceplayer PlayersNeighborsDaughterText
PlayersNeighbor:
PlayersNeighborScript:
jumptextfaceplayer PlayersNeighborText
PlayersNeighborsHouseBookshelf:
PlayersNeighborsHouseBookshelfScript:
jumpstd magazinebookshelf
PlayersNeighborsHouseRadio:
PlayersNeighborsHouseRadioScript:
checkevent EVENT_GOT_A_POKEMON_FROM_ELM
iftrue .NormalRadio
checkevent EVENT_LISTENED_TO_INITIAL_RADIO
@@ -112,11 +112,11 @@ PlayersNeighborsHouse_MapEvents:
.BGEvents:
db 3
bg_event 0, 1, BGEVENT_READ, PlayersNeighborsHouseBookshelf
bg_event 1, 1, BGEVENT_READ, PlayersNeighborsHouseBookshelf
bg_event 7, 1, BGEVENT_READ, PlayersNeighborsHouseRadio
bg_event 0, 1, BGEVENT_READ, PlayersNeighborsHouseBookshelfScript
bg_event 1, 1, BGEVENT_READ, PlayersNeighborsHouseBookshelfScript
bg_event 7, 1, BGEVENT_READ, PlayersNeighborsHouseRadioScript
.ObjectEvents:
db 2
object_event 2, 3, SPRITE_COOLTRAINER_F, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, PlayersNeighborsDaughter, -1
object_event 5, 3, SPRITE_POKEFAN_F, SPRITEMOVEDATA_STANDING_LEFT, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, PlayersNeighbor, EVENT_PLAYERS_NEIGHBORS_HOUSE_NEIGHBOR
object_event 2, 3, SPRITE_COOLTRAINER_F, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, PlayersNeighborsDaughterScript, -1
object_event 5, 3, SPRITE_POKEFAN_F, SPRITEMOVEDATA_STANDING_LEFT, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, PlayersNeighborScript, EVENT_PLAYERS_NEIGHBORS_HOUSE_NEIGHBOR