Rename some routines to avoid conflicts when removing "Special_" prefixes

This commit is contained in:
Rangi
2018-01-24 11:12:02 -05:00
parent 505a6595bc
commit 132fe46925
24 changed files with 76 additions and 76 deletions

View File

@@ -52,7 +52,7 @@ GoldenrodCity_MapScripts:
.MoveTutorDone:
return
MoveTutor:
MoveTutorScript:
faceplayer
opentext
writetext UnknownText_0x199042
@@ -607,4 +607,4 @@ GoldenrodCity_MapEvents:
object_event 29, 20, SPRITE_ROCKET, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, GoldenrodCityRocket4Script, EVENT_RADIO_TOWER_ROCKET_TAKEOVER
object_event 29, 7, SPRITE_ROCKET, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, GoldenrodCityRocket5Script, EVENT_RADIO_TOWER_ROCKET_TAKEOVER
object_event 31, 10, SPRITE_ROCKET, SPRITEMOVEDATA_STANDING_LEFT, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, GoldenrodCityRocket6Script, EVENT_RADIO_TOWER_ROCKET_TAKEOVER
object_event 12, 22, SPRITE_POKEFAN_M, SPRITEMOVEDATA_SPINRANDOM_SLOW, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, MoveTutor, EVENT_GOLDENROD_CITY_MOVE_TUTOR
object_event 12, 22, SPRITE_POKEFAN_M, SPRITEMOVEDATA_SPINRANDOM_SLOW, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, MoveTutorScript, EVENT_GOLDENROD_CITY_MOVE_TUTOR