EcruteakHouse → EcruteakTinTowerEntrance

This commit is contained in:
Rangi
2018-01-23 00:30:07 -05:00
parent 689de5e379
commit 14cb5a3cb0
14 changed files with 43 additions and 43 deletions

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@@ -267,7 +267,7 @@ EcruteakCity_MapEvents:
db 15
warp_def 35, 26, 1, ROUTE_42_ECRUTEAK_GATE
warp_def 35, 27, 2, ROUTE_42_ECRUTEAK_GATE
warp_def 18, 11, 1, ECRUTEAK_HOUSE
warp_def 18, 11, 1, ECRUTEAK_TIN_TOWER_ENTRANCE
warp_def 20, 2, 1, WISE_TRIOS_ROOM
warp_def 20, 3, 2, WISE_TRIOS_ROOM
warp_def 23, 27, 1, ECRUTEAK_POKECENTER_1F

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@@ -43,7 +43,7 @@ MortyScript_0x99d58:
setflag ENGINE_FOGBADGE
checkcode VAR_BADGES
scall EcruteakGymActivateRockets
setmapscene ECRUTEAK_HOUSE, 1
setmapscene ECRUTEAK_TIN_TOWER_ENTRANCE, 1
setevent EVENT_RANG_CLEAR_BELL_1
setevent EVENT_RANG_CLEAR_BELL_2
.FightDone:

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@@ -1,10 +1,10 @@
const_value set 2
const ECRUTEAKHOUSE_SAGE1
const ECRUTEAKHOUSE_SAGE2
const ECRUTEAKHOUSE_SAGE3
const ECRUTEAKHOUSE_GRAMPS
const ECRUTEAKTINTOWERENTRANCE_SAGE1
const ECRUTEAKTINTOWERENTRANCE_SAGE2
const ECRUTEAKTINTOWERENTRANCE_SAGE3
const ECRUTEAKTINTOWERENTRANCE_GRAMPS
EcruteakHouse_MapScripts:
EcruteakTinTowerEntrance_MapScripts:
.SceneScripts:
db 2
scene_script .DummyScene0
@@ -32,7 +32,7 @@ EcruteakHouse_MapScripts:
.BlockTower:
clearevent EVENT_RANG_CLEAR_BELL_1
setevent EVENT_RANG_CLEAR_BELL_2
setevent EVENT_ECRUTEAK_HOUSE_WANDERING_SAGE
setevent EVENT_ECRUTEAK_TIN_TOWER_ENTRANCE_WANDERING_SAGE
checkitem CLEAR_BELL
iftrue .NoClearBell
setscene 0
@@ -40,30 +40,30 @@ EcruteakHouse_MapScripts:
return
.DontBlockTower:
clearevent EVENT_ECRUTEAK_HOUSE_WANDERING_SAGE
clearevent EVENT_ECRUTEAK_TIN_TOWER_ENTRANCE_WANDERING_SAGE
return
EcruteakHouse_CoordEvent1:
EcruteakTinTowerEntrance_CoordEvent1:
checkevent EVENT_RANG_CLEAR_BELL_2
iftrue EcruteakHouse_CoordEvent_DontMove
applymovement ECRUTEAKHOUSE_SAGE2, MovementData_0x980c7
moveobject ECRUTEAKHOUSE_SAGE1, 4, 6
appear ECRUTEAKHOUSE_SAGE1
iftrue EcruteakTinTowerEntrance_CoordEvent_DontMove
applymovement ECRUTEAKTINTOWERENTRANCE_SAGE2, MovementData_0x980c7
moveobject ECRUTEAKTINTOWERENTRANCE_SAGE1, 4, 6
appear ECRUTEAKTINTOWERENTRANCE_SAGE1
pause 5
disappear ECRUTEAKHOUSE_SAGE2
disappear ECRUTEAKTINTOWERENTRANCE_SAGE2
end
EcruteakHouse_CoordEvent2:
EcruteakTinTowerEntrance_CoordEvent2:
checkevent EVENT_RANG_CLEAR_BELL_1
iftrue EcruteakHouse_CoordEvent_DontMove
applymovement ECRUTEAKHOUSE_SAGE1, MovementData_0x980cc
moveobject ECRUTEAKHOUSE_SAGE2, 5, 6
appear ECRUTEAKHOUSE_SAGE2
iftrue EcruteakTinTowerEntrance_CoordEvent_DontMove
applymovement ECRUTEAKTINTOWERENTRANCE_SAGE1, MovementData_0x980cc
moveobject ECRUTEAKTINTOWERENTRANCE_SAGE2, 5, 6
appear ECRUTEAKTINTOWERENTRANCE_SAGE2
pause 5
disappear ECRUTEAKHOUSE_SAGE1
disappear ECRUTEAKTINTOWERENTRANCE_SAGE1
end
EcruteakHouse_CoordEvent_DontMove:
EcruteakTinTowerEntrance_CoordEvent_DontMove:
end
SageScript_0x98062:
@@ -134,8 +134,8 @@ SageScript_0x980b0:
closetext
end
EcruteakHouseGrampsScript:
jumptextfaceplayer EcruteakHouseGrampsText
EcruteakTinTowerEntranceGrampsScript:
jumptextfaceplayer EcruteakTinTowerEntranceGrampsText
MovementData_0x980c7:
fix_facing
@@ -266,7 +266,7 @@ UnknownText_0x9846f:
line "to the top!"
done
EcruteakHouseGrampsText:
EcruteakTinTowerEntranceGrampsText:
text "Two towers…"
line "Two #MON…"
@@ -277,7 +277,7 @@ EcruteakHouseGrampsText:
line "never to return."
done
EcruteakHouse_MapEvents:
EcruteakTinTowerEntrance_MapEvents:
; filler
db 0, 0
@@ -285,14 +285,14 @@ EcruteakHouse_MapEvents:
db 5
warp_def 4, 17, 3, ECRUTEAK_CITY
warp_def 5, 17, 3, ECRUTEAK_CITY
warp_def 5, 3, 4, ECRUTEAK_HOUSE
warp_def 17, 15, 3, ECRUTEAK_HOUSE
warp_def 5, 3, 4, ECRUTEAK_TIN_TOWER_ENTRANCE
warp_def 17, 15, 3, ECRUTEAK_TIN_TOWER_ENTRANCE
warp_def 17, 3, 3, WISE_TRIOS_ROOM
.CoordEvents:
db 2
coord_event 4, 7, 0, EcruteakHouse_CoordEvent1
coord_event 5, 7, 0, EcruteakHouse_CoordEvent2
coord_event 4, 7, 0, EcruteakTinTowerEntrance_CoordEvent1
coord_event 5, 7, 0, EcruteakTinTowerEntrance_CoordEvent2
.BGEvents:
db 0
@@ -301,5 +301,5 @@ EcruteakHouse_MapEvents:
db 4
object_event 4, 6, SPRITE_SAGE, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, SageScript_0x98062, EVENT_RANG_CLEAR_BELL_1
object_event 5, 6, SPRITE_SAGE, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, SageScript_0x98062, EVENT_RANG_CLEAR_BELL_2
object_event 6, 9, SPRITE_SAGE, SPRITEMOVEDATA_WANDER, 1, 1, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, SageScript_0x980b0, EVENT_ECRUTEAK_HOUSE_WANDERING_SAGE
object_event 3, 11, SPRITE_GRAMPS, SPRITEMOVEDATA_WANDER, 1, 1, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, EcruteakHouseGrampsScript, EVENT_ECRUTEAK_HOUSE_WANDERING_SAGE
object_event 6, 9, SPRITE_SAGE, SPRITEMOVEDATA_WANDER, 1, 1, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, SageScript_0x980b0, EVENT_ECRUTEAK_TIN_TOWER_ENTRANCE_WANDERING_SAGE
object_event 3, 11, SPRITE_GRAMPS, SPRITEMOVEDATA_WANDER, 1, 1, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, EcruteakTinTowerEntranceGrampsScript, EVENT_ECRUTEAK_TIN_TOWER_ENTRANCE_WANDERING_SAGE

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@@ -127,7 +127,7 @@ RadioTower5FRocketBossScene:
waitbutton
closetext
setscene 2
setmapscene ECRUTEAK_HOUSE, 0
setmapscene ECRUTEAK_TIN_TOWER_ENTRANCE, 0
setevent EVENT_GOT_CLEAR_BELL
setevent EVENT_TEAM_ROCKET_DISBANDED
jump .UselessJump

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@@ -352,7 +352,7 @@ WiseTriosRoom_MapEvents:
db 3
warp_def 7, 4, 4, ECRUTEAK_CITY
warp_def 7, 5, 5, ECRUTEAK_CITY
warp_def 1, 4, 5, ECRUTEAK_HOUSE
warp_def 1, 4, 5, ECRUTEAK_TIN_TOWER_ENTRANCE
.CoordEvents:
db 1