Restored StandingTile and introduced LastTile
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8
home.asm
8
home.asm
@@ -1462,11 +1462,11 @@ FacingPlayerDistance:: ; 36ad
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add hl, bc
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ld e, [hl]
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ld a, [PlayerNextMapX]
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ld a, [PlayerStandingMapX]
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cp d
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jr z, .CheckY
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ld a, [PlayerNextMapY]
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ld a, [PlayerStandingMapY]
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cp e
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jr z, .CheckX
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@@ -1474,7 +1474,7 @@ FacingPlayerDistance:: ; 36ad
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ret
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.CheckY
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ld a, [PlayerNextMapY]
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ld a, [PlayerStandingMapY]
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sub e
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jr z, .NotFacing
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jr nc, .Above
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@@ -1492,7 +1492,7 @@ FacingPlayerDistance:: ; 36ad
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jr .CheckFacing
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.CheckX
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ld a, [PlayerNextMapX]
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ld a, [PlayerStandingMapX]
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sub d
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jr z, .NotFacing
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jr nc, .Left
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