Identify movement labels in map scripts

This commit is contained in:
Rangi
2020-10-04 18:15:38 -04:00
parent 836da09f4e
commit 169470378a
13 changed files with 185 additions and 185 deletions

View File

@@ -23,9 +23,9 @@ FastShip1F_MapScripts:
end
.EnterFastShipScript:
applymovement FASTSHIP1F_SAILOR1, MovementData_0x7520e
applymovement PLAYER, MovementData_0x75217
applymovement FASTSHIP1F_SAILOR1, MovementData_0x75211
applymovement FASTSHIP1F_SAILOR1, FastShip1F_SailorStepAsideMovement
applymovement PLAYER, FastShip1F_PlayerEntersShipMovement
applymovement FASTSHIP1F_SAILOR1, FastShip1F_SailorBlocksDoorMovement
pause 30
playsound SFX_BOAT
earthquake 30
@@ -89,13 +89,13 @@ FastShip1FSailor1Script:
.LetThePlayerOut:
readvar VAR_FACING
ifequal RIGHT, .YouAreFacingRight
applymovement FASTSHIP1F_SAILOR1, MovementData_0x7520e
applymovement PLAYER, MovementData_0x75235
applymovement FASTSHIP1F_SAILOR1, FastShip1F_SailorStepAsideMovement
applymovement PLAYER, FastShip1F_PlayerLeavesShipMovement
end
.YouAreFacingRight:
applymovement FASTSHIP1F_SAILOR1, MovementData_0x75214
applymovement PLAYER, MovementData_0x75238
applymovement FASTSHIP1F_SAILOR1, FastShip1F_SailorStepAsideDownMovement
applymovement PLAYER, FastShip1F_PlayerLeavesShipRightMovement
end
FastShip1FSailor2Script:
@@ -122,53 +122,53 @@ WorriedGrandpaSceneRight:
WorriedGrandpaSceneLeft:
appear FASTSHIP1F_GENTLEMAN
applymovement FASTSHIP1F_GENTLEMAN, MovementData_0x7521b
applymovement FASTSHIP1F_GENTLEMAN, FastShip1F_GrandpaRunsInMovement
playsound SFX_TACKLE
applymovement PLAYER, MovementData_0x7522e
applymovement FASTSHIP1F_GENTLEMAN, MovementData_0x75220
applymovement PLAYER, FastShip1F_PlayerHitByGrandpaMovement
applymovement FASTSHIP1F_GENTLEMAN, FastShip1F_GrandpaApproachesPlayerMovement
opentext
writetext FastShip1FGrandpaText
waitbutton
closetext
turnobject PLAYER, RIGHT
applymovement FASTSHIP1F_GENTLEMAN, MovementData_0x75222
applymovement FASTSHIP1F_GENTLEMAN, FastShip1F_GrandpaRunsOutMovement
disappear FASTSHIP1F_GENTLEMAN
setscene SCENE_DEFAULT
end
MovementData_0x7520e:
FastShip1F_SailorStepAsideMovement:
slow_step LEFT
turn_head RIGHT
step_end
MovementData_0x75211:
FastShip1F_SailorBlocksDoorMovement:
slow_step RIGHT
turn_head DOWN
step_end
MovementData_0x75214:
FastShip1F_SailorStepAsideDownMovement:
slow_step DOWN
turn_head UP
step_end
MovementData_0x75217:
FastShip1F_PlayerEntersShipMovement:
step DOWN
step DOWN
turn_head DOWN
step_end
MovementData_0x7521b:
FastShip1F_GrandpaRunsInMovement:
big_step RIGHT
big_step RIGHT
big_step RIGHT
big_step RIGHT
step_end
MovementData_0x75220:
FastShip1F_GrandpaApproachesPlayerMovement:
step RIGHT
step_end
MovementData_0x75222:
FastShip1F_GrandpaRunsOutMovement:
big_step DOWN
big_step RIGHT
big_step RIGHT
@@ -182,25 +182,25 @@ MovementData_0x75222:
big_step DOWN
step_end
MovementData_0x7522e:
FastShip1F_PlayerHitByGrandpaMovement:
big_step RIGHT
turn_head LEFT
step_end
MovementData_0x75231:
FastShip1F_StepUpMovement: ; unreferenced
step UP
step_end
MovementData_0x75233:
FastShip1F_StepDownMovement: ; unreferenced
step DOWN
step_end
MovementData_0x75235:
FastShip1F_PlayerLeavesShipMovement:
step UP
step UP
step_end
MovementData_0x75238:
FastShip1F_PlayerLeavesShipRightMovement:
step RIGHT
step UP
step_end