Identify movement labels in map scripts

This commit is contained in:
Rangi
2020-10-04 18:15:38 -04:00
parent 836da09f4e
commit 169470378a
13 changed files with 185 additions and 185 deletions

View File

@@ -63,11 +63,11 @@ RocketBaseBossFScript:
closetext
turnobject PLAYER, DOWN
showemote EMOTE_SHOCK, PLAYER, 15
applymovement PLAYER, MovementData_0x6d21f
applymovement PLAYER, RocketBasePlayerApproachesBossFMovement
playmusic MUSIC_ROCKET_ENCOUNTER
applymovement TEAMROCKETBASEB2F_ROCKET_GIRL, MovementData_0x6d224
applymovement TEAMROCKETBASEB2F_ROCKET_GIRL, RocketBaseBossFApproachesPlayerMovement
turnobject PLAYER, UP
applymovement TEAMROCKETBASEB2F_ROCKET1, MovementData_0x6d22f
applymovement TEAMROCKETBASEB2F_ROCKET1, RocketBaseGruntApproachesPlayerMovement
opentext
writetext RocketBaseBossFThrashText
waitbutton
@@ -76,23 +76,23 @@ RocketBaseBossFScript:
turnobject TEAMROCKETBASEB2F_ROCKET_GIRL, LEFT
turnobject PLAYER, LEFT
appear TEAMROCKETBASEB2F_DRAGON
applymovement TEAMROCKETBASEB2F_DRAGON, MovementData_0x6d236
applymovement TEAMROCKETBASEB2F_ROCKET_GIRL, MovementData_0x6d23b
applymovement TEAMROCKETBASEB2F_ROCKET1, MovementData_0x6d24c
applymovement TEAMROCKETBASEB2F_DRAGON, RocketBaseDragoniteAttacksMovement
applymovement TEAMROCKETBASEB2F_ROCKET_GIRL, RocketBaseBossFHitMovement
applymovement TEAMROCKETBASEB2F_ROCKET1, RocketBaseGruntProtectsBossFMovement
appear TEAMROCKETBASEB2F_LANCE
applymovement TEAMROCKETBASEB2F_LANCE, MovementData_0x6d244
applymovement TEAMROCKETBASEB2F_LANCE, RocketBaseLanceApproachesBossFMovement
opentext
writetext RocketBaseLanceShareFunText
waitbutton
closetext
turnobject PLAYER, RIGHT
applymovement TEAMROCKETBASEB2F_ROCKET_GIRL, MovementData_0x6d241
applymovement TEAMROCKETBASEB2F_ROCKET_GIRL, RocketBaseBossFFacesPlayerMovement
opentext
writetext RocketBaseBossDontMeddleText
waitbutton
closetext
applymovement TEAMROCKETBASEB2F_ROCKET1, MovementData_0x6d24a
applymovement TEAMROCKETBASEB2F_ROCKET_GIRL, MovementData_0x6d248
applymovement TEAMROCKETBASEB2F_ROCKET1, RocketBaseGruntBattlesLanceMovement
applymovement TEAMROCKETBASEB2F_ROCKET_GIRL, RocketBaseBossFBattlesPlayerMovement
winlosstext RocketBaseBossWinText, 0
setlasttalked TEAMROCKETBASEB2F_ROCKET_GIRL
loadtrainer EXECUTIVEF, EXECUTIVEF_2
@@ -123,25 +123,25 @@ RocketBaseBossFScript:
writetext RocketBaseLancePostBattleText
waitbutton
closetext
applymovement TEAMROCKETBASEB2F_LANCE, MovementData_0x6d250
applymovement TEAMROCKETBASEB2F_LANCE, RocketBaseLanceChecksPlayerMovement
turnobject PLAYER, UP
opentext
writetext RocketBaseLancePowerOffText
waitbutton
closetext
follow TEAMROCKETBASEB2F_LANCE, PLAYER
applymovement TEAMROCKETBASEB2F_LANCE, MovementData_0x6d254
applymovement TEAMROCKETBASEB2F_LANCE, RocketBaseLanceApproachesMachineMovement
stopfollow
applymovement TEAMROCKETBASEB2F_LANCE, MovementData_0x6d258
applymovement TEAMROCKETBASEB2F_LANCE, RocketBaseLancePacesMovement
opentext
writetext RockerBaseLanceElectrodeFaintText
waitbutton
closetext
applymovement TEAMROCKETBASEB2F_LANCE, MovementData_0x6d267
applymovement TEAMROCKETBASEB2F_LANCE, RocketBaseLanceApproachesElectrodesMovement
disappear TEAMROCKETBASEB2F_LANCE
RocketBaseCantLeaveScript:
applymovement PLAYER, MovementData_0x6d271
applymovement PLAYER, RocketBasePlayerCantLeaveElectrodesMovement
end
RocketBaseLancesSideScript:
@@ -149,7 +149,7 @@ RocketBaseLancesSideScript:
writetext RocketBaseLancesSideText
waitbutton
closetext
applymovement PLAYER, MovementData_0x6d278
applymovement PLAYER, RocketBasePlayerCantGoRightMovement
end
LanceHealsScript1:
@@ -177,12 +177,12 @@ LanceHealsCommon:
setevent EVENT_LANCE_HEALED_YOU_IN_TEAM_ROCKET_BASE
readvar VAR_FACING
ifequal RIGHT, .FacingRight
applymovement TEAMROCKETBASEB2F_LANCE, MovementData_0x6d212
applymovement TEAMROCKETBASEB2F_LANCE, RocketBaseLanceLeavesAfterHealMovement
disappear TEAMROCKETBASEB2F_LANCE
end
.FacingRight:
applymovement TEAMROCKETBASEB2F_LANCE, MovementData_0x6d219
applymovement TEAMROCKETBASEB2F_LANCE, RocketBaseLanceLeavesAfterHealRightMovement
disappear TEAMROCKETBASEB2F_LANCE
end
@@ -234,7 +234,7 @@ RocketElectrode1:
iffalse TeamRocketBaseB2FReloadMap
reloadmapafterbattle
special PlayMapMusic
applymovement PLAYER, MovementData_0x6d28c
applymovement PLAYER, RocketBasePlayerLeavesElectrodesMovement1
sjump RocketBaseElectrodeScript
RocketElectrode2:
@@ -252,7 +252,7 @@ RocketElectrode2:
iffalse TeamRocketBaseB2FReloadMap
reloadmapafterbattle
special PlayMapMusic
applymovement PLAYER, MovementData_0x6d299
applymovement PLAYER, RocketBasePlayerLeavesElectrodesMovement2
sjump RocketBaseElectrodeScript
RocketElectrode3:
@@ -270,7 +270,7 @@ RocketElectrode3:
iffalse TeamRocketBaseB2FReloadMap
reloadmapafterbattle
special PlayMapMusic
applymovement PLAYER, MovementData_0x6d2a4
applymovement PLAYER, RocketBasePlayerLeavesElectrodesMovement3
sjump RocketBaseElectrodeScript
TeamRocketBaseB2FReloadMap:
@@ -280,7 +280,7 @@ TeamRocketBaseB2FReloadMap:
RocketBaseElectrodeScript:
moveobject TEAMROCKETBASEB2F_LANCE, 18, 6
appear TEAMROCKETBASEB2F_LANCE
applymovement TEAMROCKETBASEB2F_LANCE, MovementData_0x6d27a
applymovement TEAMROCKETBASEB2F_LANCE, RocketBaseLanceLeavesElectrodesMovement
turnobject PLAYER, RIGHT
opentext
writetext RocketBaseLanceElectrodeDoneText
@@ -296,7 +296,7 @@ RocketBaseElectrodeScript:
waitbutton
closetext
turnobject PLAYER, DOWN
applymovement TEAMROCKETBASEB2F_LANCE, MovementData_0x6d283
applymovement TEAMROCKETBASEB2F_LANCE, RocketBaseLanceLeavesBaseMovement
disappear TEAMROCKETBASEB2F_LANCE
setevent EVENT_CLEARED_ROCKET_HIDEOUT
clearflag ENGINE_ROCKET_SIGNAL_ON_CH20
@@ -356,7 +356,7 @@ TeamRocketBaseB2FTMThief:
TeamRocketBaseB2FHiddenFullHeal:
hiddenitem FULL_HEAL, EVENT_TEAM_ROCKET_BASE_B2F_HIDDEN_FULL_HEAL
MovementData_0x6d212:
RocketBaseLanceLeavesAfterHealMovement:
step RIGHT
step RIGHT
step RIGHT
@@ -365,7 +365,7 @@ MovementData_0x6d212:
step RIGHT
step_end
MovementData_0x6d219:
RocketBaseLanceLeavesAfterHealRightMovement:
step RIGHT
step RIGHT
step RIGHT
@@ -373,14 +373,14 @@ MovementData_0x6d219:
step RIGHT
step_end
MovementData_0x6d21f:
RocketBasePlayerApproachesBossFMovement:
step DOWN
step DOWN
step DOWN
turn_head RIGHT
step_end
MovementData_0x6d224:
RocketBaseBossFApproachesPlayerMovement:
big_step LEFT
big_step LEFT
big_step UP
@@ -393,7 +393,7 @@ MovementData_0x6d224:
turn_head DOWN
step_end
MovementData_0x6d22f:
RocketBaseGruntApproachesPlayerMovement:
big_step LEFT
big_step LEFT
big_step UP
@@ -402,14 +402,14 @@ MovementData_0x6d22f:
big_step LEFT
step_end
MovementData_0x6d236:
RocketBaseDragoniteAttacksMovement:
big_step RIGHT
big_step RIGHT
big_step RIGHT
big_step RIGHT
step_end
MovementData_0x6d23b:
RocketBaseBossFHitMovement:
fix_facing
set_sliding
jump_step RIGHT
@@ -417,44 +417,44 @@ MovementData_0x6d23b:
remove_fixed_facing
step_end
MovementData_0x6d241:
RocketBaseBossFFacesPlayerMovement:
slow_step DOWN
turn_head LEFT
step_end
MovementData_0x6d244:
RocketBaseLanceApproachesBossFMovement:
step RIGHT
step RIGHT
step RIGHT
step_end
MovementData_0x6d248:
RocketBaseBossFBattlesPlayerMovement:
big_step LEFT
step_end
MovementData_0x6d24a:
RocketBaseGruntBattlesLanceMovement:
big_step LEFT
step_end
MovementData_0x6d24c:
RocketBaseGruntProtectsBossFMovement:
big_step LEFT
big_step UP
turn_head LEFT
step_end
MovementData_0x6d250:
RocketBaseLanceChecksPlayerMovement:
step RIGHT
step RIGHT
turn_head DOWN
step_end
MovementData_0x6d254:
RocketBaseLanceApproachesMachineMovement:
step UP
step UP
step UP
step_end
MovementData_0x6d258:
RocketBaseLancePacesMovement:
step_sleep 8
step LEFT
step LEFT
@@ -471,7 +471,7 @@ MovementData_0x6d258:
turn_head DOWN
step_end
MovementData_0x6d267:
RocketBaseLanceApproachesElectrodesMovement:
step RIGHT
step RIGHT
step RIGHT
@@ -483,7 +483,7 @@ MovementData_0x6d267:
step UP
step_end
MovementData_0x6d271:
RocketBasePlayerCantLeaveElectrodesMovement:
step UP
step LEFT
step LEFT
@@ -492,11 +492,11 @@ MovementData_0x6d271:
turn_head UP
step_end
MovementData_0x6d278:
RocketBasePlayerCantGoRightMovement:
step LEFT
step_end
MovementData_0x6d27a:
RocketBaseLanceLeavesElectrodesMovement:
step DOWN
step DOWN
step DOWN
@@ -507,7 +507,7 @@ MovementData_0x6d27a:
step LEFT
step_end
MovementData_0x6d283:
RocketBaseLanceLeavesBaseMovement:
step DOWN
step DOWN
step LEFT
@@ -518,7 +518,7 @@ MovementData_0x6d283:
step LEFT
step_end
MovementData_0x6d28c:
RocketBasePlayerLeavesElectrodesMovement1:
step RIGHT
step RIGHT
step DOWN
@@ -533,7 +533,7 @@ MovementData_0x6d28c:
step RIGHT
step_end
MovementData_0x6d299:
RocketBasePlayerLeavesElectrodesMovement2:
step RIGHT
step RIGHT
step DOWN
@@ -546,7 +546,7 @@ MovementData_0x6d299:
step RIGHT
step_end
MovementData_0x6d2a4:
RocketBasePlayerLeavesElectrodesMovement3:
step RIGHT
step RIGHT
step DOWN