Auto-label more map scripts
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@@ -5,13 +5,13 @@ RedsHouse2F_MapScriptHeader:
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.MapCallbacks:
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db 0
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MapRedsHouse2FSignpost0Script:
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jumptext UnknownText_0x19b050
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RedsHouse2FN64Script:
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jumptext RedsHouse2FN64Text
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MapRedsHouse2FSignpost1Script:
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jumptext UnknownText_0x19b087
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RedsHouse2FPCScript:
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jumptext RedsHouse2FPCText
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UnknownText_0x19b050:
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RedsHouse2FN64Text:
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text "<PLAYER> played the"
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line "N64."
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@@ -19,7 +19,7 @@ UnknownText_0x19b050:
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line "no time to lose!"
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done
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UnknownText_0x19b087:
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RedsHouse2FPCText:
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text "It looks like it"
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line "hasn't been used"
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cont "in a long time…"
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@@ -38,8 +38,8 @@ RedsHouse2F_MapEventHeader:
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.Signposts:
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db 2
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signpost 5, 3, SIGNPOST_READ, MapRedsHouse2FSignpost0Script
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signpost 1, 0, SIGNPOST_READ, MapRedsHouse2FSignpost1Script
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signpost 5, 3, SIGNPOST_READ, RedsHouse2FN64Script
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signpost 1, 0, SIGNPOST_READ, RedsHouse2FPCScript
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.PersonEvents:
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db 0
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